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<title>Haaze.com / MagavebyseasK / All</title>
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<pubDate>Wed, 18 May 2011 07:10:45 +0000</pubDate>
<language>en</language>
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<title><![CDATA[Sony takes sites down after log-in exploit found]]></title>
<link>http://www.haaze.com/story.php?title=sony-takes-sites-down-after-log-in-exploit-found</link>
<comments>http://www.haaze.com/story.php?title=sony-takes-sites-down-after-log-in-exploit-found</comments>
<pubDate>Wed, 18 May 2011 07:10:45 +0000</pubDate>
<dc:creator>MagavebyseasK</dc:creator>
<category>Technology</category>
<guid>http://www.haaze.com/story.php?title=sony-takes-sites-down-after-log-in-exploit-found</guid>
<description><![CDATA[The sign-in for PlayStation Network on the Web was out of service this morning.(Credit:Screenshot by Erica Ogg/CNET)Just days after most services forPlayStation Network were brought back online, it appears a new exploit has been discovered that allows hackers to change users' passwords with the data stolen during the break-in to the service last month.The Web sites that allow PSN users to sign in and reset their passwords have since been taken offline, as the graphic above from PlayStation.com shows. This problem reportedly does not affect the ability to sign in via a PlayStation 3 or PlayStation Portable, just some Sony Web sites.The report comes from gaming blog Nyleveia, which posted a warning to PSN users that their passwords might not be safe and contacted Sony about it.Another blog, Eurogamer, says it confirmed the exploit, which allows someone to reset your password by knowing your e-mail address used for the account and date of birth. That information is known to be among the data belonging to 100 million users of Sony's gaming services that was exposed between April 17 and 19 in the second-largest security breach in U.S. history.Eurogamer says users that changed the e-mail address connected to the PSN account after PSN was restored this weekend should not be at risk.Yesterday, speaking to a handful of reporters, Sony CEO Howard Stringer admitted that while the company had rebuilt the security for PSN during the three weeks it was unavailable, no system could be guaranteed &quot;100 percent secure.&quot;Update 11:12 a.m. PT: Sony spokesman Patrick Seybold wrote today in a blog post that Sony &quot;temporarily took down the PSN and Qriocity password and reset page.&quot; There was &quot;no hack,&quot; he emphasized, but a &quot;URL exploit that we have subsequently fixed.&quot;At the time of this update, PlayStation.com and Qriocity.com log-in pages were still inaccessible.<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Apple to tap Intel's graphics for future MacBooks]]></title>
<link>http://www.haaze.com/story.php?title=apple-to-tap-intels-graphics-for-future-macbooks</link>
<comments>http://www.haaze.com/story.php?title=apple-to-tap-intels-graphics-for-future-macbooks</comments>
<pubDate>Thu, 09 Dec 2010 08:10:56 +0000</pubDate>
<dc:creator>MagavebyseasK</dc:creator>
<category>Mobile &amp; Electronics</category>
<guid>http://www.haaze.com/story.php?title=apple-to-tap-intels-graphics-for-future-macbooks</guid>
<description><![CDATA[Apple has decided to use Intel's upcoming Sandy Bridge processors in its MacBook line, a transition that will occur in 2011, squeezing out Nvidia's graphics processors in at least some models of the popular laptops, sources have told CNET.Future lower-end MacBooks are expected to use Intel&amp;39's graphics chip tech.(Credit:Apple)Intel's newest processor, to be formally announced January 5 at the Consumer Electronics Show, will find its way into new MacBooks that will supersede current models, according to industry sources familiar with Apple's plans. Current MacBooks use Nvidia graphics chips along with Intel Core i series and Core 2 Duo processors. But due to the enhanced graphics capabilities of Sandy Bridge, Apple--at least for now--has determined that it will not continue using Nvidia's graphics processing units (GPUs) in some models. MacBook models with screen sizes of 13 inches and below are expected to switch to Sandy Bridge-only graphics, while higher-end MacBook Pros are expected to use graphics from Advanced Micro Devices, according to sources. Whether Nvidia will still be present in higher-end models is unclear. Sandy Bridge is a watershed processor for Intel because, for the first time in a mainstream product, the graphics chip is grafted directly onto the main processor, boosting performance, while essentially providing the graphics function for free. And the step up in performance may be enough for Apple to rely on Intel's graphics in some lower-end MacBooks. &quot;Historically, if you look at those low-end devices, the 13-inch class products, there's not a lot of room for a discrete GPU. So, going forward, if [Apple was] going to use Sandy Bridge in a low-end product, I think they would have to rely exclusively on the Sandy Bridge integrated graphics,&quot; according to Nathan Brookwood, the principal analyst at Insight64. &quot;I'd say...we can expect (about) 2x the performance of [that latest] graphics,&quot; said Anand Shimpi, CEO of tech Web site Anandtech, which has done a preview of Sandy Bridge's graphics performance. &quot;At that level of performance, I don't see a need for discrete [standalone Nvidia or Advanced Micro Devices] graphics at the very low end,&quot; he said. Apple already uses Intel graphics to some degree in MacBooks, which can switch between the Nvidia processor and more power-efficient integrated Intel graphics silicon. And the original MacBook Air used Intel graphics exclusively. But generally Apple has eschewed Intel's graphics technology in the past due to its inferior performance vis-a-vis Nvidia and AMD. Adoption of Sandy Bridge in popular small MacBook designs would constitute one of the strongest endorsements of Intel technology since Apple made the seminal transition from IBM-Motorola PowerPC chips to Intel back in 2005. And a recognition that Intel's graphics technology, while maybe not the best, now offers the best price-performance for lower-end MacBooks. Other considerations for AppleOne of the key underlying questions revolves around OpenCL, a software framework that can exploit a GPU's inherent ability to run certain applications much faster than a standard central processing unit, or CPU. OpenCL has been touted as enabling &quot;developers to tap the vast gigaflops of computing power&quot; in graphics processors, according to Apple's Web page highlighting features of the OS X &quot;SnowLeopard&quot; operating system. OpenCL, for example, can be used in Apple' iLife titles, such as iPhoto for scene parsing and face recognition. And OpenCL has been somewhat of a trump card for graphics chip supplier Nvidia, which already has support for the technology in its chips. Though Intel plans to support Open CL natively in its processors and has released Alpha drivers and a software development kit for Open CL, that support, as stated publicly, is CPU-centric and still at a nascent stage of development. However, Intel is also working on OpenCL for the graphics part of Sandy Bridge, according to sources. Intel declined to comment directly on Apple's plans, but regarding OpenCL it would only tell CNET: &quot;In terms of full product support, we continue to evaluate when and where OpenCL will intercept our various products.&quot; Another factor impacting future processor decisions by Apple is the legal wrangling between Intel and Nvidia. In February 2009, Intel filed suit against Nvidia in an attempt to enjoin Nvidia from stating it has license rights to future Intel data bus (data channel) technology. If Intel prevails, Nvidia would be unable to sell its chipsets for use with Intel processors beyond the Core 2 Duo generation of technology. In effect, precluding Nvidia from making chipsets for current Core i series processors and upcoming Sandy Bridge chips. This, in fact, is one of the reasons that Apple is using old Core 2 Duo Intel processors in its new MacBook Air and 13-inch MacBook Pros. Nvidia's rights to the Core 2 Duo bus allows Apple to use high-performance Nvidia graphics chipsets in thin MacBook designs. Apple could sidestep these legal minefields--and the expected complaints from some consumers about the use of old chip technology--in the future by using Sandy Bridge graphics in 13-inch and smaller MacBooks, while continuing with its strategy of using discrete GPUs from Nvidia or AMD in the higher-end MacBook Pros.Maybe just as importantly, Apple's intentions and needs can change quickly. With Apple ranked as the No. 3 maker of personal computers in the U.S--and growing--this could simply be hinting at intense negotiations. As of now, Nvidia appears to have the most to lose and Intel the most to gain. Though Nvidia doesn't provide a breakdown of the percentage of business it does with Apple, it states in its Form 10-K that its &quot;GPU business is focused on Microsoft Windows and Apple PC platforms.&quot; AMD is still a wild card on the CPU side, though its graphics processors are offered on Mac Pros. But Brookwood believes low-end MacBooks are also future candidates--possibly further down the road--for AMD's &quot;Fusion&quot; technology, which combines AMD's Intel-compatible processors with its high-performance ATI graphics chips. &quot;Those lower-end MacBooks are sitting ducks for AMD Fusion processors,&quot; he said. Both Apple and Nvidia declined to comment for this story. <br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Apple brings movies to iTunes in Japan]]></title>
<link>http://www.haaze.com/story.php?title=apple-brings-movies-to-itunes-in-japan</link>
<comments>http://www.haaze.com/story.php?title=apple-brings-movies-to-itunes-in-japan</comments>
<pubDate>Fri, 12 Nov 2010 08:10:08 +0000</pubDate>
<dc:creator>MagavebyseasK</dc:creator>
<category>Mobile &amp; Electronics</category>
<guid>http://www.haaze.com/story.php?title=apple-brings-movies-to-itunes-in-japan</guid>
<description><![CDATA[The iTunes Movie store in the U.S.(Credit:Screenshot by Don Reisinger/CNET)Apple has brought its movie rental and purchasing service to Japan.Japanese iTunes users can now buy or rent over 1,000 movies from the top Hollywood studios, like Paramount Pictures and Warner Bros., as well as films from several prominent Japanese studios. Apple said yesterday that Hollywood films, like &quot;Toy Story 3&quot; and &quot;Sex and the City 2,&quot; will be made available to Japanese customers.As soon as Japanese iTunes customers decide to rent a movie, they will have 30 days to start watching it. Once the film is started, it will be viewable for 48 hours. HD rentals range from 300 yen to 500 yen for older titles and new releases, respectively. Apple said that it will cost 2,000 yen ($24.33) to purchase &quot;catalog titles and recent releases&quot; in HD. It plans to sell new HD releases for 2,500 yen. With the movie service now live, Apple has been awfully busy in Japan as of late. The company started shipping its Apple TV to the country this week. It also announced earlier this week that it plans to bring its iAd advertising platform to Japan toward the beginning of 2011.<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[An inside look at the testing of Windows Phone 7]]></title>
<link>http://www.haaze.com/story.php?title=an-inside-look-at-the-testing-of-windows-phone-7</link>
<comments>http://www.haaze.com/story.php?title=an-inside-look-at-the-testing-of-windows-phone-7</comments>
<pubDate>Wed, 10 Nov 2010 08:10:29 +0000</pubDate>
<dc:creator>MagavebyseasK</dc:creator>
<category>Mobile &amp; Electronics</category>
<guid>http://www.haaze.com/story.php?title=an-inside-look-at-the-testing-of-windows-phone-7</guid>
<description><![CDATA[Editor's note: this is the third and final part in a series of stories on the behind-the-scenes efforts by Microsoft to bringWindows Phone 7 to market.REDMOND, Wash.--On a rather sunny August day deep within one of the many nondescript buildings that dot Microsoft's campus, a robot taps away at a prototype Windows Phone 7 to double-check that the screen is accurately reading touch input. Another robot, affectionately dubbed Wally, tests the accelerometer and other sensors built into the new phones. A building over, thousands of phones are going through a variety of stress tests, including both automated and hand-performed tasks. That's a major shift for Microsoft, which in the past focused on making sure its software was bug-free and left much of the testing of final phones to the partners that make the actual Windows Phone devices.&quot;We really felt like our product quality ensuring system infrastructure wasn't good enough,&quot; said Darren Laybourn, general manager of test for Microsoft's phone unit. Laybourn and his team allowed CNET an exclusive view inside the testing labs as the company was putting the final touches on its software and helping its phone maker partners gain approval from various cell phone carriers. &quot;We spent over $15 million on hardware...we've added hundreds of senior people to the team, we've completely revamped our processes.&quot;Microsoft used its beefed-up testing methods as part of its effort to convince carriers that it was serious about getting back in the phone game.&quot;That was kind of my story,&quot; Laybourn said, showing a slide deck he used in pitches to AT&amp;T and other cell service providers. &quot;Here's why we suck less, basically.&quot;Indeed, Windows Phone 7, which went on sale in the U.S. on Monday, is arguably one of the most heavily tested products to come out of Microsoft, save perhaps a full release of Windows or Office. <br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Amid mobile boom, Toronto and its environs glitter (DEMO meetup photos)]]></title>
<link>http://www.haaze.com/story.php?title=amid-mobile-boom-toronto-and-its-environs-glitter-demo-meetup-photos</link>
<comments>http://www.haaze.com/story.php?title=amid-mobile-boom-toronto-and-its-environs-glitter-demo-meetup-photos</comments>
<pubDate>Mon, 30 Nov -001 00:00:00 +0000</pubDate>
<dc:creator>MagavebyseasK</dc:creator>
<category>Latest News</category>
<guid>http://www.haaze.com/story.php?title=amid-mobile-boom-toronto-and-its-environs-glitter-demo-meetup-photos</guid>
<description><![CDATA[There&amp;'s a lot of buzz about the innovation renaissance in New York. But the action in Toronto, just 340 miles to the north &amp;8212' and I do mean north &amp;8212' often goes unnoticed.A week ago, on the tail of a snowstorm, VentureBeat landed in Toronto and held our first-ever meetup there &amp;8212' part of our prowl for the best companies in the world. Here&amp;'s how these events work: We partner with savvy investors to provide feedback, and invite them to DEMO, the product-launch conference I executive produce, if they&amp;'re a good fit.We found the city humming. Some 277 people turned out to our evening meetup (photo top left), organized on just two weeks&amp;' notice. With the mobile revolution in full force, Toronto benefits from the local talent. RIM, the maker of BlackBerry smartphones, is located in Waterloo, about an hour away but part of the local ecosystem. Employees are starting to leave RIM to start cool companies. Rogers, a major wireless communications company, is investing in startups through its venture arm, which was our local partner for screening hot startups. And local universities pump out a qualified workforce &amp;8211' a diverse group of systems designers and hardware, software, electrical and computer science engineers. That diversity is a perfect recipe for a firm like Xtreme Labs, a Toronto-based mobile developer shop that has exploded to 95 developers, from just 15 only a year and a half ago &amp;8212' and with plans to hire another 50 developers. Farhan Thawar, VP of engineering at Xtreme, tells me he&amp;'s sucking up talent from anywhere he can find it &amp;8212' hiring Americans for the first time in his decade-long experience in hiring, pulling them in from places like California and New York &amp;8212' a reverse brain-drain that has long flowed in the opposite direction. Xtreme made its name by developing deep expertise in building native apps for the iPhone, Android, BlackBerry and now Microsoft&amp;'s new Windows Phone 7. Xtreme has kicked off its own incubator arm, and is supporting startups such as Guard.ly, a super simple app that offers personal security in cloud by letting your friends know where you are at all times, and Pophire, which helps companies leverage the social networks of their employees to get referrals for prospective employees. We invited about a dozen startups to pitch at the event. Photos below. Next Story: HP shuffles board, gives seats to Meg Whitman and Patricia Russo Previous Story: Eric Schmidt on Google CEO swap: No big changesPrintEmailTwitterFacebookGoogle BuzzLinkedIn      DiggStumbleUponRedditDeliciousGoogleMore&amp;8230'          Tags: TorontoCompanies: Rogers Ventures, Xtreme Labs          Tags: TorontoCompanies: Rogers Ventures, Xtreme LabsMatt Marshall is editor and CEO of VentureBeat. Follow him on Twitter at @mmarshall, and follow VentureBeat on Twitter at @venturebeat. Have news to share Launching a startup Email: tips@venturebeat.comVentureBeat has new weekly email newsletters.  Stay on top of the news, and don't miss a beat.<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[WikiLeaks roundup: Assange granted bail but still jailed, 3 hackers arrested, Air Force blocks access to cables]]></title>
<link>http://www.haaze.com/story.php?title=wikileaks-roundup-assange-granted-bail-but-still-jailed-3-hackers-arrested-air-force-blocks-access-to-cables</link>
<comments>http://www.haaze.com/story.php?title=wikileaks-roundup-assange-granted-bail-but-still-jailed-3-hackers-arrested-air-force-blocks-access-to-cables</comments>
<pubDate>Mon, 30 Nov -001 00:00:00 +0000</pubDate>
<dc:creator>MagavebyseasK</dc:creator>
<category>Latest News</category>
<guid>http://www.haaze.com/story.php?title=wikileaks-roundup-assange-granted-bail-but-still-jailed-3-hackers-arrested-air-force-blocks-access-to-cables</guid>
<description><![CDATA[The WikiLeaks news continued today. First, WikiLeaks founder Julian Assange was ordered released on bail by a judge in England today. But Assange remained in jail as Swedish authorities decided to fight the judge&amp;'s decision to grant bail.Assange is being held on charges that he sexually assaulted two Swedish women. During the hearing, the chief magistrate, Howard Riddle, agreed that reporters could send tweets as long as they did so quietly and did not disturb the court. Bail has been set at 200,000 pounds.Also, three hackers were arrested in the wake of the distributed denial of service (DDoS) attacks on the web sites of companies that cut WikiLeaks loose in the face of official pressure. Authorities found the name of designer Alex Tapanaris embedded in a PDF press release that was purported to have come from the hacker group, Anonymous, that launched the cyber attacks. Tapanaris&amp;'s web site was taken down, and he has reportedly been arrested. Other hackers with ties to Anonymous were reportedly arrested in the Netherlands. Their identities may have been given away by the Low Orbit Ion Cannon (LOIC) software, which was used to carry out the attacks and had user information with it.Two teens have been arrested for sure, including a 16-year-old from The Hague who was allegedly involved in Operation Payback, which was the name of the revenge campaign to get back at WikiLeaks&amp;' former partners such as Visa, MasterCard and PayPal. The second Dutch teen arrested was Martijn Gonlag of Hoogezand-Sappemeer. The timeline for the attacks has been kept at the PandaLabs blog. WikiLeaks got hit with cyber attacks first and then Anonymous announced retaliation. Given the nature of the arrests, it&amp;'s not clear if we&amp;'re in the midst of a full-blown cyber war or if the attacks are the work of a small group.Lastly, the U.S. Air Force blocked access to the New York Times to prevent personnel from reading the WikiLeaks cables that the New York Times is publishing. It&amp;'s also blocking publications such as the Guardian, Le Monde, El Pais, and Der Spiegel on Air Force computers. Of course, this is a losing game, as there are a lot of other sites that are running copies of WikiLeaks content. Wired rightly said this was like trying to put toothpaste back into a tube.[photo credit: Wired]Next Story: Biggest shopping boom since before the recession continues Previous Story: Why Best Buy should double down on mobile and entertainmentPrintEmailTwitterFacebookGoogle BuzzLinkedIn      DiggStumbleUponRedditDeliciousGoogleMore&amp;8230'          Tags: cables, ddos, hackersCompanies: Air Force, Der Spiegel, El Pais, Guardian, Le Monde, New York Times, WikiLeaksPeople: Julian Assange          Tags: cables, ddos, hackersCompanies: Air Force, Der Spiegel, El Pais, Guardian, Le Monde, New York Times, WikiLeaksPeople: Julian AssangeDean is lead writer for GamesBeat at VentureBeat. He covers video games, security, chips and a variety of other subjects. Dean previously worked at the San Jose Mercury News, the Wall Street Journal, the Red Herring, the Los Angeles Times, the Orange County Register and the Dallas Times Herald. He is the author of two books, Opening the Xbox and the Xbox 360 Uncloaked. Follow him on Twitter at @deantak, and follow VentureBeat on Twitter at @venturebeat.VentureBeat has new weekly email newsletters.  Stay on top of the news, and don't miss a beat.<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Keen On&8230' Are We All Becoming Robert Scoble&nbsp'(TCTV)]]></title>
<link>http://www.haaze.com/story.php?title=keen-on8230-are-we-all-becoming-robert-scoblenbsptctv</link>
<comments>http://www.haaze.com/story.php?title=keen-on8230-are-we-all-becoming-robert-scoblenbsptctv</comments>
<pubDate>Mon, 30 Nov -001 00:00:00 +0000</pubDate>
<dc:creator>MagavebyseasK</dc:creator>
<category>Latest News</category>
<guid>http://www.haaze.com/story.php?title=keen-on8230-are-we-all-becoming-robert-scoblenbsptctv</guid>
<description><![CDATA[Who doesna4a4t know Scoble A-list blogger, Twitter evangelist, Rackspace videographer, serious party-boy, Robert Scoble is one of Silicon Valleya4a4s most ubiquitous and transparent figures a4&quot; a seemingly fully public personality in our open-sourced age of publicness.In person, though, Scoble isna4a4t quite Scoble. For all his professions of transparency and his claims that privacy is dead, therea4a4s still something slightly hidden, perhaps even mysterious about the real life Robert Scoble.  And thata4a4s why I invited him onto my show. As a fully public personality with a global brand who, nonetheless, has cultivated a certain distance from himself,a4sScoble may well be all our futures.  So watch him and learn how to develop a successful identity in our new attention economy. One day, for better or worse, we may all be Robert Scoble.Scoble on the death of privacyScoble on the future of social media (location, location and location)Scoble looks back at 2010Scoble looks forward to 2011CrunchBase InformationRobert ScobleInformation provided by CrunchBase<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Call of Duty Black Ops is a test for game studio coming out of the shadows]]></title>
<link>http://www.haaze.com/story.php?title=call-of-duty-black-ops-is-a-test-for-game-studio-coming-out-of-the-shadows</link>
<comments>http://www.haaze.com/story.php?title=call-of-duty-black-ops-is-a-test-for-game-studio-coming-out-of-the-shadows</comments>
<pubDate>Mon, 30 Nov -001 00:00:00 +0000</pubDate>
<dc:creator>MagavebyseasK</dc:creator>
<category>Latest News</category>
<guid>http://www.haaze.com/story.php?title=call-of-duty-black-ops-is-a-test-for-game-studio-coming-out-of-the-shadows</guid>
<description><![CDATA[Call of Duty Black Ops could very well be the best video game of the year, but the video game studio that made it has spent much of its history as a second-string team. Tonight, the game goes on sale at midnight at a bunch of stores across the country and fans will find out for sure if Treyarch, the game studio that built the game for publisher Activision Blizzard, has graduated to the big leagues.Santa Monica, Calif.-based Treyarch Studios created Black Ops from the ground up. For much of the history of the Call of Duty franchise, Infinity Ward served as the premiere studio making what were regarded as the best combat games in the industry. Infinity Ward came crashing to a halt in March when Activision Blizzard &amp;8212' the owner of both studios &amp;8212' fired the two studio chiefs because they were allegedly plotting to set up their own independent company. The event made investors nervous, since Encino, Calif.-based Infinity Ward had created Call of Duty Modern Warfare 2, the most successful video game in history, selling 20 million units and generating well above $1 billion in revenues. The loss of Infinity Ward&amp;'s leadership jeopardized a beloved franchise that had generated more than $3 billion for Activision Blizzard over a decade.The firings instigated lawsuits, the founders Vince Zampella and Jason West set up their own rival studio, and they recruited dozens of Infinity Ward employees to join them. Activision Blizzard had to quickly restore the leadership of the studio and then set it on track to produce future Call of Duty games. There&amp;'s only a new Call of Duty coming out this year &amp;8212' Black Ops &amp;8212' because Infinity Ward&amp;'s sister studio stayed focused on its mission.With more than 300 employees led by studio chief Mark Lamia, Treyarch&amp;'s turn was a long time coming. Typically, Infinity Ward produced a brand new Call of Duty game on a two-year cycle. Treyarch would pick up the slack with a derivative game in the off year. But early on, Treyarch was at a disadvantage. It had to make other games in addition to its Call of Duty titles, whereas Infinity Ward focused solely on Call of Duty.For instance, Call of Duty 3 was a Treyarch title that came out in November, 2006. Lamia said in our interview this summer that the studio had less than a year to work on that game. The poor reviews of the title pretty much reflected the fact that the studio didn&amp;'t have enough time to make a high-quality game. After that, Lamia decided that his studio had to step up. The company managed to get rid of all of its other game responsibilities and focus solely on Call of Duty.The result was a first-class title: Call of Duty: World at War, which debuted in November, 2008. That game sold more than 1.4 million units in the U.S. and received an average Metacritic rating of 83, which was a reasonably good showing but far short of Infinity Ward&amp;'s 2007 title, Call of Duty 4: Modern Warfare, which debuted in 2007. That game had an average rating of 92 and sold millions of copies.With Call of Duty Black Ops, Treyarch doubled down on its investment and departed from the World War II setting, moving into the Cold War era of &amp;''Black Operations,&amp;'' or covert missions behind enemy lines. That was probably one of the best moves the company could have made, since it gave the Treyarch designers the freedom to travel over a lot of settings, from Vietnam to Russia, using fresh material that hasn&amp;'t been done to death. Treyarch also had the luxury of working only on the Black Ops game.a4AFor this game, having the entire studio focused on a Call of Duty game  from the beginning has made all of the difference,a4 said Lamia (pictured) in our earlier interview.Lamia, who has been at Activision Blizzard for 15 years, took charge of Treyarch in 2006 and will likely get the credit or the blame for this new title, depending on how sales go. But analysts are anticipating that Black Ops will sell close to the 20 million units that Modern Warfare 2 sold. Activision Blizzard chief executive Bobby Kotick said last week that pre-orders for the Black Ops game are actually better than any previous game. Last year, in its first five days, Modern Warfare 2 sold more than $500 million worth. The Los Angeles Times reports that the game&amp;'s budget was above $50 million, though Activision Blizzard hasn&amp;'t disclosed what it has spent. The marketing budget is likely to be extremely high as well, as TV commercials have aired nonstop advertising for the game.I&amp;'ve already played a number of levels of Black Ops and it&amp;'s a first-class Call of Duty experience. I&amp;'m looking forward to playing the single-player campaign game all the way through and then taking up the multiplayer version as well. Last year, I was hooked on the game for weeks, largely because the multiplayer experience was so good. Like many fans, I can hardly wait to judge the outcome.Already, Activision Blizzard is doubling down again, promising a new Call of Duty shooter game for the fall of 2011. That may come from either Infinity Ward, which has staffed up again, or yet another Call of Duty Studio, Sledgehammer games.Next Story: Vipshop grabs $20M to expand flash sales site in China Previous Story: Let a thousand sports blogs bloom: SB Nation raises $10.5MPrintEmailTwitterFacebookGoogle BuzzLinkedIn      DiggStumbleUponRedditDeliciousGoogleMore&amp;8230'          Tags: Call of DutyCompanies: Activision Blizzard, Infinity Ward, TreyarchPeople: Jason West, Mark Lamia, Vince Zampella          Tags: Call of DutyCompanies: Activision Blizzard, Infinity Ward, TreyarchPeople: Jason West, Mark Lamia, Vince ZampellaDean is lead writer for GamesBeat at VentureBeat. He covers video games, security, chips and a variety of other subjects. Dean previously worked at the San Jose Mercury News, the Wall Street Journal, the Red Herring, the Los Angeles Times, the Orange County Register and the Dallas Times Herald. He is the author of two books, Opening the Xbox and the Xbox 360 Uncloaked. Follow him on Twitter at @deantak, and follow VentureBeat on Twitter at @venturebeat.VentureBeat has new weekly email newsletters.  Stay on top of the news, and don't miss a beat.<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Turn Your Entire Life Into A List With&nbsp'Workflowy]]></title>
<link>http://www.haaze.com/story.php?title=turn-your-entire-life-into-a-list-withnbspworkflowy</link>
<comments>http://www.haaze.com/story.php?title=turn-your-entire-life-into-a-list-withnbspworkflowy</comments>
<pubDate>Mon, 30 Nov -001 00:00:00 +0000</pubDate>
<dc:creator>MagavebyseasK</dc:creator>
<category>Latest News</category>
<guid>http://www.haaze.com/story.php?title=turn-your-entire-life-into-a-list-withnbspworkflowy</guid>
<description><![CDATA[Being disorganized should be one of the seven deadly sins. Luckily there is a plethora of tools available that allow you to extend some order to the chaos and the newly launched YC-backed Workflowy is one of them. Hoping that Workflowy will eventually become like an external brain, founders Jesse Patel and Mike Turtzin have made the tool as easy to use as possible.In the same listmaking space as Evernote and like a web-based Omni Outliner, Workflowy has a simple use case but one that a has a great many applications. The founders liken the usefulness of their product to a philosophical issue' &amp;''Almost everything you create on Google docs is a list.&amp;'' True.The first thing you see on Workflowy is a blank page, which might be intimidating to some. Founder Patel suggests initially separating your Workflowy list into Goals, Projects, Chores, Thoughts, and Links sublists and then digging deeper with its almost infinite capacity for subcategories.Workflowy also lets you zoom, complete a task, hide completed items as well as expand, collapse and delete items extremely fast, allowing you to type notes at the speed of thought. It alsoa4sworks offline and synchs up as you reconnect to the Internet, providing you keep your browser window open.In terms of future plans, founders Patel and Turtzin are prioritizing mobile (like a Workflowy iPhone app), search and collaboration tools and are currently working on changing the interface to make it more user friendly. a4sThey hope that the service, which they plan to monetize with a freemium model, will transform the way we organize our lives. CrunchBase InformationWorkFlowyInformation provided by CrunchBase<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Appitalism launches a social community for discovering apps (exclusive)]]></title>
<link>http://www.haaze.com/story.php?title=appitalism-launches-a-social-community-for-discovering-apps-exclusive</link>
<comments>http://www.haaze.com/story.php?title=appitalism-launches-a-social-community-for-discovering-apps-exclusive</comments>
<pubDate>Mon, 30 Nov -001 00:00:00 +0000</pubDate>
<dc:creator>MagavebyseasK</dc:creator>
<category>Technology</category>
<guid>http://www.haaze.com/story.php?title=appitalism-launches-a-social-community-for-discovering-apps-exclusive</guid>
<description><![CDATA[Finding the right app is getting hard in an age of app overkill. That&amp;'s why Appitalism has started a social community, combined with an online store, to help consumers quickly discover, discuss, and download the best digital content.The Appitalism site has a wide catalog of apps that work on a variety of smartphones, tablets, PCs, and eBook readers. In a cross-platform world, that&amp;'s important, giving access to more than 10 million premium apps, songs, books, games and videos. The New York-based company is just the sort of company we highlighted at DiscoveryBeat 2010, our recent conference that focused on how to get apps noticed.Appitalism isn&amp;'t biased toward any single device or platform. It can offer independent recommendations that are personalized for a user&amp;'s interests, and it can use feedback from the wider community to figure out what the most popular or highly rated apps are.It&amp;'s also a social site where users can chat, discuss, rate and review content on the site. Users can find apps in a variety of ways. They can use the site&amp;'s search engine, browse its category directory, or look through community recommendations.Users can join for free. Those who write reviews and stay engaged are rewarded with titles and badges. They can earn &amp;''app rewards&amp;'' for their contributions to the community and then redeem them by buying apps in the catalog. Once users update their Appitalism profile, the service automatically presents them with only relevant and compatible content. An Android phone user, for example, won&amp;'t see suggestions for Apple iPhone apps.Appitalism was founded earlier this year and has 15 employees. The company has raised $1 million from London&amp;'s Mobile Streams. Local versions will be available in 51 countries.Rival services include Apple&amp;'s iTunes store, Google&amp;'s Android Market, and independent app recommendation sites such as Appolicious.Founder Simon Buckingham is the company&amp;'s chief executive. He has spent 20 years working in the mobile and digital space at companies including Vodaphone, Brightpoint, Mobile Streams, and Zoomback.Next Story: Are venture capitalists sheep Why cleantech investing is down Previous Story: Blogger survey shows Facebook and Twitter are key tools for building trafficPrintEmailTwitterFacebookGoogle BuzzLinkedIn      DiggStumbleUponRedditDeliciousGoogleMore&amp;8230'          Tags: Discovery, discoverybeat, discoverybeat 2010, social appsCompanies: Appitalism, Mobile Streams, ZoombackPeople: Simon Buckingham          Tags: Discovery, discoverybeat, discoverybeat 2010, social appsCompanies: Appitalism, Mobile Streams, ZoombackPeople: Simon BuckinghamDean is lead writer for GamesBeat at VentureBeat. He covers video games, security, chips and a variety of other subjects. Dean previously worked at the San Jose Mercury News, the Wall Street Journal, the Red Herring, the Los Angeles Times, the Orange County Register and the Dallas Times Herald. He is the author of two books, Opening the Xbox and the Xbox 360 Uncloaked. Follow him on Twitter at @deantak, and follow VentureBeat on Twitter at @venturebeat.VentureBeat has new weekly email newsletters.  Stay on top of the news, and don't miss a beat.<br/><br/>0 Vote(s) ]]></description>
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