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<title>Haaze.com / cheapshirt0 / All</title>
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<pubDate>Tue, 21 Jun 2011 07:11:03 +0000</pubDate>
<language>en</language>
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<title><![CDATA[GPS device guides you by pulling your hand]]></title>
<link>http://www.haaze.com/story.php?title=gps-device-guides-you-by-pulling-your-hand</link>
<comments>http://www.haaze.com/story.php?title=gps-device-guides-you-by-pulling-your-hand</comments>
<pubDate>Tue, 21 Jun 2011 07:11:03 +0000</pubDate>
<dc:creator>cheapshirt0</dc:creator>
<category>Technology</category>
<guid>http://www.haaze.com/story.php?title=gps-device-guides-you-by-pulling-your-hand</guid>
<description><![CDATA[(Credit:NTT Communication Science Laboratories)The boffins at Japanese phone giant NTT recently showed off a prototype GPS device that guides users by seeming to pull their hand in a certain direction. (Credit:NTT Communication Science Laboratories)Under development for the past few years, Buru-Navi (PDF) is described as &quot;route navigation by pseudo-attraction force.&quot; While it doesn't actually pull hands, vibrations within the unit create that sensation. NTT Communication Science Laboratories recently showed off its latest version of the device at an open house event in Kyoto. Weighing about half a pound, the disc contains a weight that moves at different speeds to mimic the sensation of pulling. The video below shows an earlier, rectangular version of Buru-Navi with the weight mechanism exposed. The device could be incorporated into cell phones to aid visually impaired people, or in game controllers as an alternative force-feedback feature. It could also help tourists find their way in foreign cities, says the lab's Sensory and Motor Research Group. NTT plans to commercialize Buru-Navi around 2016, according to the Nikkei newspaper. (Via Crunch Gear, Nikkei) <br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Parent sues Apple for in-app buying policy]]></title>
<link>http://www.haaze.com/story.php?title=parent-sues-apple-for-in-app-buying-policy</link>
<comments>http://www.haaze.com/story.php?title=parent-sues-apple-for-in-app-buying-policy</comments>
<pubDate>Fri, 15 Apr 2011 07:10:09 +0000</pubDate>
<dc:creator>cheapshirt0</dc:creator>
<category>Mobile &amp; Electronics</category>
<guid>http://www.haaze.com/story.php?title=parent-sues-apple-for-in-app-buying-policy</guid>
<description><![CDATA[Shortly after Apple introduced new parental controls for in-app purchases oniPhone oriPad games, the company is being slapped with a lawsuit that says it hasn't done enough.Earlier this week, Garen Meguerian of Pennsylvania filed a lawsuit against Apple that says the company's policy for in-app purchases doesn't go far enough to prevent children from buying currency or points inside apps and games. The lawsuit, filed in the U.S. District Court for Northern California, requests class-action status and asks for unspecified damages and legal fees.Meguerian brought the suit after his 9-year-old daughter downloaded the free iOS games Zombie Cafe, Treasure Story, and City Story, and then proceeded to buy virtual currency within the games, which ended up costing Meguerian $200, according to the complaint.&quot;These games are highly addictive, designed deliberately so, and tend to compel children playing them to purchase large quantities of game currency, amounting to as much as $100 purchase or more,&quot; the lawsuit reads.The complaint notes that Apple requires a password in order to purchase anything from the App Store, and also acknowledges that Apple recently added the requirement via an iOS update that a password be entered before making purchases inside any app. The suit finds fault with the fact that the password required for both scenarios is the same.The Washington Post pushed the issue first, with a report in February about parents having to pay massive bills generated by their children buying items within games or apps without a clear understanding that they cost real money.Then the Federal Trade Commission got involved, with Chairman John Leibowitz sending a letter to Rep. Ed Markey (D-Mass.) confirming that he would review the way Apple marketed in-app purchases, in particular apps aimed at children.Apple responded shortly thereafter with new parental controls in the iOS 4.3 update. Apple did not respond to a request for comment.<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[I have an iPad 2...case]]></title>
<link>http://www.haaze.com/story.php?title=i-have-an-ipad-2---case</link>
<comments>http://www.haaze.com/story.php?title=i-have-an-ipad-2---case</comments>
<pubDate>Thu, 03 Mar 2011 08:11:05 +0000</pubDate>
<dc:creator>cheapshirt0</dc:creator>
<category>Technology</category>
<guid>http://www.haaze.com/story.php?title=i-have-an-ipad-2---case</guid>
<description><![CDATA[Can iPad 2 cases compete with Smart Covers(Credit:Sarah Tew/CNET)I haven't even decided if I'm getting an iPad 2, but at least I can say I've seen a case for one.Targus 360-degree case for iPad 2 (photos) Targus' 360-degree Rotating Stand, which arrived at my desk early this morning, boasts &quot;iPad second-generation&quot; support right on the box. The rear plastic cradle has appropriate cut-outs for the larger speaker, as well as the rear camera lens.And, no, it's not backward-compatible: I tried popping my more portly first-geniPad into the housing, and it fit about as well as my high school jeans. The curved edges look more like the construction ofiPod Touch cases.Available on March 11 once the iPad 2 hits stores, the $59.99 stand is attractively slim, and has a central pivot that can swivel the iPad into landscape or portrait mode while angling up for video viewing or FaceTime chats.Maybe it was Apple's sexy-cute demonstration of its multicolored magnetic Smart Covers for the iPad 2, but accessory makers are bound to feel a little panicked about the iPad 2. I love my Apple-made iPad case, and still find it to be the best iPad case around among a field of good alternatives. Yet, the magnetic cover doesn't feel comforting to me. It remains to be seen whether other iPad 2 buyers-to-be will feel the same way.<br/><br/>0 Vote(s) ]]></description>
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