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<title>Haaze.com / delfinapla / All</title>
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<title><![CDATA[Seven reasons why video games will grow in 2011]]></title>
<link>http://www.haaze.com/story.php?title=seven-reasons-why-video-games-will-grow-in-2011</link>
<comments>http://www.haaze.com/story.php?title=seven-reasons-why-video-games-will-grow-in-2011</comments>
<pubDate>Mon, 30 Nov -001 00:00:00 +0000</pubDate>
<dc:creator>delfinapla</dc:creator>
<category>Latest News</category>
<guid>http://www.haaze.com/story.php?title=seven-reasons-why-video-games-will-grow-in-2011</guid>
<description><![CDATA[Console video game sales aren&amp;'t getting the love they once did from consumers. Activision Blizzard shocked the game industry yesterday when it said it was laying off 500 people and shuttering the Guitar Hero video game franchise.But consumers are spending more money on video games &amp;8212' more than quarter of the dollars they spend on entertainment &amp;8212' than they do on any other medium now. And video games as a whole are going to grow in 2011, according to game analyst Anita Frazier (pictured below) at market researcher NPD Group. She says that the proliferation of new platforms, digital content, and an influx of new users who have never played before will generate growth in both numbers and revenues this year.Frazier said the reasons why games will grow in 2011 are:1. The economy is improving. That will lead to increased consumer spending, as began to happen during the holiday shopping season in 2010.2. The mobile markets for smartphones and tablets are growing dramatically.3. The digital distribution of games through downloadable content, social networks, and web sites is on the rise. About 17 percent of the U.S. population and 33 percent of hardcore gamers now play games on social networks.4. Broadband penetration continues to grow, enabling digital impulse buys. The hassle of downloading is starting to disappear, as it now takes less time for people with good broadband connections to download a game. About 71 percent of the U.S. population has high-speed internet.5. Motion control adoption, through Microsoft&amp;'s Kinect and Sony&amp;'s Move peripherals, is driving new game sales. Microsoft&amp;'s Kinect (pictured in use above) sold 8 million units in its first couple of months, making it the biggest-selling consumer electronics launch in history.6. Stereoscopic 3D gaming arrives with Nintendo&amp;'s 3DS. Nintendo&amp;'s new handheld system arrives with glasses-free 3D in March.7. The spend on games is expanding through other avenues such as advergaming and promotional referrals or offers. This enables people without cash to spend on games to enjoy them and still generate revenues for publishers.Frazier said that consumer expectations have changed, with more people focused on instant gratification. That means they want their games on demand, as soon as they can download them.About 59 percent of the U.S. population now plays games, compared to about 70 percent that read a book, 86 percent that watch movies and 93 percent who listen to music. Frazier said that people have an average of 62 hours of free time a week. People 13 and up spend 17 hours watching movies or TV, 11 hours listening to music, and five hours playing video games. The total time spent on playing games is up 20 million hours.About 51 percent of players play games on the latest consoles. About 36 percent play on social networks. Some 24 percent play on mobile phones, and 21 percent play on portable game devices. About 38 percent of hardcore console gamers play games on social networks.On a monthly basis, games account for 27 percent of the amount of money spent on entertainment, while movies account for 22 percent (since the average price of a game is a lot more than the average price for a movie).Next Story: RAV4 EV not the only Tesla-powered SUV: Tesla&amp;'s &amp;8216'Model X&amp;' due in 2014 Previous Story: Yahoo announces Livestand digital newstand for tabletsPrintEmailTwitterFacebookGoogle BuzzLinkedIn      DiggStumbleUponRedditDeliciousGoogleMore&amp;8230'          Tags: Social networks, video gamesCompanies: Microsoft, NPD, SonyPeople: Anita Frazier          Tags: Social networks, video gamesCompanies: Microsoft, NPD, SonyPeople: Anita FrazierDean is lead writer for GamesBeat at VentureBeat. He covers video games, security, chips and a variety of other subjects. Dean previously worked at the San Jose Mercury News, the Wall Street Journal, the Red Herring, the Los Angeles Times, the Orange County Register and the Dallas Times Herald. He is the author of two books, Opening the Xbox and the Xbox 360 Uncloaked. Follow him on Twitter at @deantak, and follow VentureBeat on Twitter at @venturebeat. Have news to share Launching a startup Email: tips@venturebeat.comVentureBeat has new weekly email newsletters.  Stay on top of the news, and don't miss a beat.<br/><br/>0 Vote(s) ]]></description>
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<item>
<title><![CDATA[RIM bringing BlackBerry Messenger to Android and iOS]]></title>
<link>http://www.haaze.com/story.php?title=rim-bringing-blackberry-messenger-to-android-and-ios</link>
<comments>http://www.haaze.com/story.php?title=rim-bringing-blackberry-messenger-to-android-and-ios</comments>
<pubDate>Mon, 30 Nov -001 00:00:00 +0000</pubDate>
<dc:creator>delfinapla</dc:creator>
<category>Latest News</category>
<guid>http://www.haaze.com/story.php?title=rim-bringing-blackberry-messenger-to-android-and-ios</guid>
<description><![CDATA[Research in Motion is planning to bring its popular BlackBerry Messenger (BBM) app to Android and Apple&amp;'s iOS, according to the mobile site Boy Genius Report.Sources tell Boy Genius Report that BlackBerry Messenger will land on Android first, while support for the iPhone and iPad will come later. RIM is apparently still trying to figure out how to charge users for BBM on other platforms. It could offer the app completely free, charge a one-time fee, or charge a recurring subscription fee. (I don&amp;'t think the latter is very likely.)BlackBerry Messenger is a popular app among BlackBerry users because it&amp;'s incredibly fast. BlackBerry users generally rely on the app to chat amongst themselves, instead of texting.By bringing BBM to other platforms, RIM is clearly taking aim at popular new mobile messaging apps like Kik and Beluga. Those apps are heavily inspired by BlackBerry Messenger &amp;8212' so much so that RIM booted Kik off of its BlackBerry App World store.It also makes sense that RIM is hoping to bring BBM to Android first, as the company seems to be working on bringing Android app support to its PlayBook tablet and future phones. RIM may offer a stripped down BBM experience for Android and iOS users, meaning they may not be able to share things like photos and their locations. The hope is that using BBM on other platforms will convince users to jump to BlackBerry devices.Honestly, RIM should just offer the full-blown BBM experience for free, as that could easily make it the leading mobile chat company. That market dominance will be more important than the minor revenue it would earn charging for the app, or the vague hope that users will adopt BlackBerry phones after getting a taste of BBM.Next Story: AdColony creates an ad network for high-definition mobile videos Previous Story: 3 ways to incorporate mobile into your business strategyPrintEmailTwitterFacebookGoogle BuzzLinkedIn      DiggStumbleUponRedditDeliciousGoogleMore&amp;8230'          Tags: Android, Blackberry, BlackBerry Messenger, IM, iOS, iPhone, mobile chatCompanies: Apple, Beluga, Google, Kik, RIM          Tags: Android, Blackberry, BlackBerry Messenger, IM, iOS, iPhone, mobile chatCompanies: Apple, Beluga, Google, Kik, RIMDevindra Hardawar is VentureBeat's lead mobile writer and East Coast correspondent. He studied philosophy at Amherst College, worked in IT support for several years, and has been writing about technology since 2004. He now lives in Brooklyn, New York. You can reach him at devindra@venturebeat.com (all story pitches should also be sent to tips@venturebeat.com), and on Twitter at @Devindra. Have news to share Launching a startup Email: tips@venturebeat.comVentureBeat has new weekly email newsletters.  Stay on top of the news, and don't miss a beat.<br/><br/>0 Vote(s) ]]></description>
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