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<title>Haaze.com / georgewego / All</title>
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<pubDate>Tue, 24 May 2011 07:10:32 +0000</pubDate>
<language>en</language>
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<title><![CDATA[Pricey Bang & Olufsen headphones cater to smartphone crowd]]></title>
<link>http://www.haaze.com/story.php?title=pricey-bang--olufsen-headphones-cater-to-smartphone-crowd</link>
<comments>http://www.haaze.com/story.php?title=pricey-bang--olufsen-headphones-cater-to-smartphone-crowd</comments>
<pubDate>Tue, 24 May 2011 07:10:32 +0000</pubDate>
<dc:creator>georgewego</dc:creator>
<category>Technology</category>
<guid>http://www.haaze.com/story.php?title=pricey-bang--olufsen-headphones-cater-to-smartphone-crowd</guid>
<description><![CDATA[(Credit:Bang &amp; Olufsen)Meet the EarSet 3i, the latest headphone design from luxury Danish hi-fi brand Bang &amp; Olufsen. It's basically a dual-earbud version of the EarSet 1 Mobile, the company's ergonomic over-the-ear headset made from silver aluminum and a light rubber earpiece.The remote on the EarSet 3i incorporates three separate buttons that adjust the volume and can be used to navigate through song titles on youriPhone,iPod, oriPad--the EarSet 3i spec sheet only lists Apple products as compatible with the headset, but if the remote is anything like other smartphone-friendly headphones we've tested, it's likely to work with Android handsets as well. As with all B&amp;O products, the $250 price for these headphones reflects an attention to &quot;quality, comfort, and top design,&quot; although we'll remain skeptical until we can hear them for ourselves. Look out for a full review of the Bang &amp; Olufsen EarSet 3i headphones coming soon. <br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Time Warner Cable boosts iPad app channel lineup]]></title>
<link>http://www.haaze.com/story.php?title=time-warner-cable-boosts-ipad-app-channel-lineup</link>
<comments>http://www.haaze.com/story.php?title=time-warner-cable-boosts-ipad-app-channel-lineup</comments>
<pubDate>Fri, 01 Apr 2011 07:10:42 +0000</pubDate>
<dc:creator>georgewego</dc:creator>
<category>Technology</category>
<guid>http://www.haaze.com/story.php?title=time-warner-cable-boosts-ipad-app-channel-lineup</guid>
<description><![CDATA[Time Warner Cable&amp;39's iPad app.(Credit:Time Warner Cable)Making good on its promise to fill the void left by yesterday's removal of nearly a dozen channels from itsiPad app, Time Warner Cable has added 24 new ones.Sixteen of the new channels are immediately available to all customers' three local channels are only available to users in the Austin and New York markets, according to the company. Included in the main list are news stations like CNN, C-SPAN, and MSNBC, along with entertainment diversions like the Food Network and Travel Channel. Joining that list by tomorrow morning are five more including Bloomberg, Sprout, Hallmark Movie, Current, and TruTV. Facing mounting legal pressure from News Corp., Viacom, and Discovery, Time Warner Cable yesterday announced the immediate removal of 11 of its channels from those networks. The company vowed it would fight to get the cooperation of those networks, but said that it was removing the offending channels in the interim. Time Warner Cable's iPad app arrived on Apple's App Store a little more than two weeks ago, and has since been download 300,000 times, according to the company. Using the app, people who are subscribers of Time Warner Cable's TV and Internet services can watch live TV while on a Wi-Fi network. <br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[New ads link Angry Birds back story to Bing]]></title>
<link>http://www.haaze.com/story.php?title=new-ads-link-angry-birds-back-story-to-bing</link>
<comments>http://www.haaze.com/story.php?title=new-ads-link-angry-birds-back-story-to-bing</comments>
<pubDate>Mon, 07 Mar 2011 08:10:52 +0000</pubDate>
<dc:creator>georgewego</dc:creator>
<category>Mobile &amp; Electronics</category>
<guid>http://www.haaze.com/story.php?title=new-ads-link-angry-birds-back-story-to-bing</guid>
<description><![CDATA[So that&amp;39's how they find the eggs...(Credit:CNET)A new set of advertisements portrays the bad guys in one of the most popular mobile video games as using Microsoft's search engine to do their dirty work.Bing has sponsored four animated video advertisements that join the Angry Birds series' existing story. The ad spots feature the pigs, the villains of the game, who make use of Bing on a smartphone to search out bird eggs and have off with them. Two of those 15-second ad spots are up this morning, with the other two to be released later on down the line. This is not the first time Bing has been a part of the Angry Birds world, with developer Rovio having partnered with the search engine as part of the Valentine's Day update in its Angry Birds: Seasons game. When users would fail a level, the software would offer up a way for them to do a search on Bing for a walk-through or strategy of that level. In a post on the Bing Blog, the company says this same functionality is coming to the original Angry Birds game as well, in a slightly expanded form:&quot;For a limited period, Angry Birds will also feature search integration with Bing providing over a hundred clues to speed you through the levels and help squash the porcine thieves. Featuring Bing Image Search, Bing Maps, and Bing Shopping, the videos show Angry Birds fans how they can advance in the game, featuring the lovable Angry Birds characters.&quot;Up until now, Rovio has been highly protective of the Angry Birds franchise, which has turned out to be a breakout hit for the developer as a top download on iOS and Android, and likelyWindows Phone 7 when it arrives there this spring. During a talk at last week's Games Developer Conference, Rovio's &quot;mighty eagle&quot; Peter Vesterbacka had said that the company had declined a number of offers from top film and TV studios, saying most had been downright &quot;weird.&quot; Even so, recent partnerships to link its upcoming sequel with the Fox film &quot;Rio,&quot; as well as this new ad campaign with Bing, are beginning to show that the company is OK with blurring the lines of fiction and reality with product placement.As a gamer I can't help but feel a little put off by a game's plot being mixed in with, admittedly clever, advertising. Though in this case, the functionality can be incredibly useful if you're repeatedly getting stuck on the same level (as has proven to be the case for some in &quot;Seasons&quot;). It also goes down a lot smoother when remembering that at the end of the day it's all about flicking birds to their doom. Perhaps the next two ads will come from the birds' side, and have them doing a search for the nearest wing repair shop.<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[In an industry sea change, Intel to pay Nvidia $1.5B in patent license agreement]]></title>
<link>http://www.haaze.com/story.php?title=in-an-industry-sea-change-intel-to-pay-nvidia-1-5b-in-patent-license-agreement</link>
<comments>http://www.haaze.com/story.php?title=in-an-industry-sea-change-intel-to-pay-nvidia-1-5b-in-patent-license-agreement</comments>
<pubDate>Mon, 30 Nov -001 00:00:00 +0000</pubDate>
<dc:creator>georgewego</dc:creator>
<category>Latest News</category>
<guid>http://www.haaze.com/story.php?title=in-an-industry-sea-change-intel-to-pay-nvidia-1-5b-in-patent-license-agreement</guid>
<description><![CDATA[Intel has agreed to pay $1.5 billion to graphics chip maker Nvidia in a new six-year patent license agreement. The deal represents a huge sea change in the future of the chip industry.The payment is a huge win for Nvidia, whose investors have been wondering if the company&amp;'s saber-rattling with the world&amp;'s biggest chip maker was ever going to pay off. It gives Nvidia plenty of money to keep investing in its own graphics and processor plans, which have come into clear focus in the past week. The deal removes a lot of clouds from Nvidia&amp;'s future.The deal settles acrimonious litigation between Intel and Nvidia over chip sets. It also allows Intel to proceed with a license to Nvidia&amp;'s graphics chip technology. Intel desperately needed that to clear the way for its Sandy Bridge chips, which combine graphics and a microprocessor in the same piece of silicon.In a conference call, Nvidia chief executive Jen-Hsun Huang said that the agreement allows Intel to integrate graphics technology (which may be subject to Nvidia patents) into its microprocessors as Intel is doing in its Sandy Bridge microprocessors. Nvidia also gains the right to make processors in general, including the ARM-based processor that Nvidia announced last week. It does not, Huang said, give Nvidia the right to make an Intel-compatible x86 microprocessor.Intel will pay the licensing fee in five annual installments starting Jan. 18. All outstanding legal disputes will be dropped.a4AThis agreement signals a new era for Nvidia,a4 said Huang (pictured) in the call. a4AThis marks a return to a healthy cooperative relationship we previously had with Intel for many years. We are pleased to have closed this chapter in Nvidia&amp;'s history and to have opened another.&amp;''Nvidia is also free of any patent claims by Intel. In addition to the exclusion of Intel-compatible microprocessors, Nvidia will not have the right to the intellectual property in Intel&amp;'s flash memory and certain chip sets. The previous agreement between the companies was set to expire in March. The fees from Intel will translate into an estimated $233 million in operating income per year for Nvidia and 29 cents a share in net income.Nvidia doesn&amp;'t need a microprocessor license from Intel because Huang announced last week at the Consumer Electronics Show that Nvidia was making an ARM-based microprocessor. That chip, code-named Project Denver, will be out within a couple of years and will focus on high-performance computing. It will likely run on the next version of Windows, which Microsoft said would now be compatible with ARM chips in addition to Intel-based x86 chips.&amp;''Building yet another x86 processor when the world is a flood with them is a pointless exercise,&amp;'' Huang said. &amp;''We are building a processor for the future.&amp;'' He said ARM would be the largest processor architecture in the world and is attractive because it is open and growing the fastest.Huang said the license payment was the biggest in Nvidia&amp;'s history. He also said that license fees from Sony related to Nvidia&amp;'s technology in the PlayStation 3 have amounted to $500 million since 2004.a4AThis agreement ends the legal dispute between the companies, preserves patent peace and provides protections that allow for continued freedom in product design,a4 said Doug Melamed, Intel senior vice president and general counsel, in a statement. a4AIt also enables the companies to focus their efforts on innovation and the development of new, innovative products.a4With the exception of one &amp;''confidential&amp;'' clause, the agreement is here.Next Story: Square confirms Sequoia funding at $240M valuation Previous Story: Appcelerator doubles in size, adds new execs for cross-platform appsPrintEmailTwitterFacebookGoogle BuzzLinkedIn      DiggStumbleUponRedditDeliciousGoogleMore&amp;8230'          Tags: Arm, Project Denver, x86Companies: Intel, NvidiaPeople: Jen Hsun Huang          Tags: Arm, Project Denver, x86Companies: Intel, NvidiaPeople: Jen Hsun HuangDean is lead writer for GamesBeat at VentureBeat. He covers video games, security, chips and a variety of other subjects. Dean previously worked at the San Jose Mercury News, the Wall Street Journal, the Red Herring, the Los Angeles Times, the Orange County Register and the Dallas Times Herald. He is the author of two books, Opening the Xbox and the Xbox 360 Uncloaked. Follow him on Twitter at @deantak, and follow VentureBeat on Twitter at @venturebeat.VentureBeat has new weekly email newsletters.  Stay on top of the news, and don't miss a beat.<br/><br/>0 Vote(s) ]]></description>
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