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<title>Haaze.com / goukeseo / All</title>
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<pubDate>Wed, 06 Apr 2011 07:10:16 +0000</pubDate>
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<title><![CDATA[Microsoft and Toyota partner on smart-grid tech]]></title>
<link>http://www.haaze.com/story.php?title=microsoft-and-toyota-partner-on-smart-grid-tech</link>
<comments>http://www.haaze.com/story.php?title=microsoft-and-toyota-partner-on-smart-grid-tech</comments>
<pubDate>Wed, 06 Apr 2011 07:10:16 +0000</pubDate>
<dc:creator>goukeseo</dc:creator>
<category>Mobile &amp; Electronics</category>
<guid>http://www.haaze.com/story.php?title=microsoft-and-toyota-partner-on-smart-grid-tech</guid>
<description><![CDATA[Toyota Motor has agreed to develop and deploy telematic services, including its smart-grid technology for running electric systems more efficiently, on Microsoft's cloud-based Azure technology.Toyota wants to use the technology to give customers navigation and diagnostic services, much like General Motors' OnStar service. Toyota also envisions scenarios in which drivers would be able to turn on heaters or air conditioning at their home with voice commands from theircar. &quot;We'll boost the value of today's vehicles by making them information terminals,&quot; Toyota President Akio Toyoda said at a press conference today, which was Webcast.The service, a centerpiece of Toyota's green initiative, will provide energy management technology for Toyota's electric and plug-in hybrid vehicles in 2012. Drivers will be able to choose to charge those cars when energy consumption is lowest and prices are cheapest. &quot;We must find a planet-friendly way of using energy,&quot; Toyoda said. Toyota hopes to roll out a more advanced platform to handle a wider variety of applications globally by 2015.Microsoft&amp;39's Steve Ballmer(Credit:Microsoft)The new technology will be tested as part of the Toyota Smart Center pilot program, currently running in Japan. The trial gives consumers detailed information about energy consumption in their cars and homes so they can manage their use more efficiently. Toyota has said it believes such smart-grid systems can help reduce carbon dioxide emissions by 75 percent.The deal calls for the two companies to invest a total of $12 million in Toyota Media Service, a Toyota subsidiary that will provide digital information services to Toyota's car customers.The deal gives Microsoft a marquee customer for its Azure technology, which provides companies the ability to offer applications as a Web-delivered service. And it's not just Toyota that will take advantage of the technology. The car maker intends to open up the service to other developers who could create services of value to drivers. &quot;Getting the platform right opens a lot of opportunities,&quot; Microsoft Chief Executive Steve Ballmer said.For Microsoft, the deal moves the company further into the automotive business. The software giant has already partnered with Ford for its Sync in-car connectivity system that lets drivers access their phone and music device with voice commands. It also helps Microsoft expand its drive into smart-grid technology. Just Monday at the Fortune Brainstorm Green conference, Microsoft's Chief Environmental Strategist Rob Bernard told CNET that since consumers and utilities have not taken up its Hohm energy-monitoring application as hoped, the company is increasing focus on electric-vehicle charging.Related links&amp;149' CES: Toyota aspires to be app king&amp;149' Microsoft tries plan B with Hohm energy app&amp;149' Microsoft's Windows Azure turns oneNeither Ballmer nor Toyoda offered up much detail for the kinds of scenarios that might be available. There was some broad discussion about energy-monitoring applications, and some speculation about GPS services that could reroute drivers based on traffic. But whatever is ultimately offered, Toyoda acknowledged that consumers will foot the bill. &quot;To a certain extent, we will have to ask customers to shoulder the expense,&quot; Toyoda said.Toyoda expects the new technology to work in concert with the Entune service, which Toyota unveiled at the Consumer Electronics Show in January. That service allows drivers to use voice commands to buy movie tickets, make restaurant reservations, and listen to music. With the technology created by the Microsoft partnership, Toyoda said, &quot;we will be able to offer much broader applications for Entune.&quot; This post was updated throughout at 2:45 p.m. PT with additional information from a press conference.<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Gaming on the Xperia Play: The Controls]]></title>
<link>http://www.haaze.com/story.php?title=gaming-on-the-xperia-play-the-controls</link>
<comments>http://www.haaze.com/story.php?title=gaming-on-the-xperia-play-the-controls</comments>
<pubDate>Tue, 01 Mar 2011 08:10:53 +0000</pubDate>
<dc:creator>goukeseo</dc:creator>
<category>Technology</category>
<guid>http://www.haaze.com/story.php?title=gaming-on-the-xperia-play-the-controls</guid>
<description><![CDATA[Digging deeper into how the Xperia Play&amp;39's gaming controls feel.(Credit:Stephen Shankland/CNET)After a lot of hype and an awkward Superbowl ad, Sony Ericsson finally introduced the Xperia Play to the world at Mobile World Congress 2011. Since then however, we've yet to get a proper gaming impression of the phone, at least until this afternoon when a few CNET editors headed over to a Sony event to get our hands on it. Our colleague Dan Ackerman had a chance to handle it too, and compared the gaming experience with that on the iPhone. Here, we'll focus a bit more on the feel of the controls. It's clear that even though the Xperia Play is not technically a &quot;Playstation Phone,&quot; Sony made great pains to emulate the Playstation controls with the Play. You get two four-way directional pads -- one with the usual D-Pad arrows and the other with Sony's own buttons -- along with left and right shoulder buttons, plus the Select and Start keys. These keys act and feel as expected -- they press down easily and are spaced evenly apart so that I wasn't scrambling to find the right button, much like how it feels on my Playstation controller at home. The overall heft of the phone is much thinner and lighter than that of the PSP, which makes it feel a bit more fragile at first. I soon got accustomed to that however, and managed to immerse myself in the game (It was Gameloft's Asphalt 6). The biggest knock on the Xperia Play is with the so-called analog controls. Instead of two joysticks, you get two inset touch-sensitive circles, which act as a strange virtual analog control. Obviously this is meant to keep the phone slender, but we wonder if it wouldn't be that difficult to have a flat analog pad similar to the one on the PSP. As you might expect, the touch-sensitive circles just don't have the same physical feedback as real joysticks, and it was a bit of a pain to keep swiping at it when I was maneuvering around sharp corners on the Asphalt race track. However, I unexpectedly grew to really like the touch-sensitive circles for smaller side to side movements. In fact, I ended up using the touch-sensitive circle for most of the race, and only going to the D-Pad when I had to drift sharply.However, I fear the odd touch analog controls has too steep of a learning curve. This was especially apparent when I was playing an RPG called Dungeon Defenders. I had to use both analog controls to move the character and change where it's facing. Adjusting to one touch control was bad enough, but two I spent quite a bit of time just trying to learn how to get across a room properly, much less learning all the other controls. That said, I don't think the analog controls were so bad in Air Attack, a retro arcade game where you fly a plane and shoot at enemy aircraft. Sure it was easier with the physical D-Pad, but it didn't take that long to get used to swiping about on the circle. It seems to me that the analog controls on the Xperia Play are suited to some games more than others. In the end though, I really would much prefer a physical analog pad.The key for me, however, was gameplay immersion. As soon as I got into a game, I was swept in, and the controls were secondary. After a few minutes, my right thumb would hurt after an intense bout of button mashing. I realized that this is rarely the sort of experience that you would get on aniPhone or other smartphone -- that sort of visceral physical button experience is missing. Real gamers know that part of the joy of gaming is its intensity -- the sore thumbs, the blisters on your hands, the sweat from your palms -- and the Xperia Play does deliver at least a little bit of that. It's just a shame that it doesn't deliver more.<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Lady Gaga is now the queen of iTunes]]></title>
<link>http://www.haaze.com/story.php?title=lady-gaga-is-now-the-queen-of-itunes</link>
<comments>http://www.haaze.com/story.php?title=lady-gaga-is-now-the-queen-of-itunes</comments>
<pubDate>Fri, 18 Feb 2011 08:10:47 +0000</pubDate>
<dc:creator>goukeseo</dc:creator>
<category>Mobile &amp; Electronics</category>
<guid>http://www.haaze.com/story.php?title=lady-gaga-is-now-the-queen-of-itunes</guid>
<description><![CDATA[Lady Gaga rules iTunes.(Credit:Greg Sandoval/CNET)She might be carried around in an egg and wear meat, but Lady Gaga has been able to strike a chord with music lovers.The pop star's latest single, &quot;Born This Way,&quot; has become the fastest-selling track ever released on iTunes, selling 1 million units in just five days of availability, Interscope Records announced today. Apple confirmed the claim in a phone conversation with CNET. The song is currently No. 1 in Apple's U.S. iTunes store, as well as in the iTunes stores of several countries across Europe.Lady Gaga has proved to be one of the biggest draws across several different music platforms. In addition to her latest iTunes conquest, a video site owned by Universal Music Group and Sony Music Entertainment, Vevo, said last year that the pop star accounted for 25 percent of its traffic. The official Vevo release of one of Gaga's more recent hits, &quot;Bad Romance,&quot; has tallied more than 346 million views. A couple of her other videos have been viewed more than 100 million times as well.So, what's the takeaway Aside from the fact that being toted around in an egg might actually be a good marketing ploy, these various numbers mean Lady Gaga pretty much owns the digital-music world. And not even the recent release of the Beatles library on iTunes is going to change that.<br/><br/>0 Vote(s) ]]></description>
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