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<title>Haaze.com / kirillfedros2 / All</title>
<link>http://www.haaze.com</link>
<description>Test Web 2.0 Content Management System</description>
<pubDate>Wed, 11 May 2011 07:10:01 +0000</pubDate>
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<title><![CDATA[Google's choice: Chrome OS or Android]]></title>
<link>http://www.haaze.com/story.php?title=googles-choice-chrome-os-or-android</link>
<comments>http://www.haaze.com/story.php?title=googles-choice-chrome-os-or-android</comments>
<pubDate>Wed, 11 May 2011 07:10:01 +0000</pubDate>
<dc:creator>kirillfedros2</dc:creator>
<category>Mobile &amp; Electronics</category>
<guid>http://www.haaze.com/story.php?title=googles-choice-chrome-os-or-android</guid>
<description><![CDATA[Sergey Brin, speaking to reporters at Google I/O.(Credit:Stephen Shankland/CNET)SAN FRANCISCO--Google isn't the only big tech company with two operating systems. But it's the only one with two that take such a different approach.Android and Chrome OS each got a day to themselves here at Google I/O a conference designed to fire up programmer interest in Google's technology.With the new Android 3.1, an update to thetablet-centric Honeycomb version, Google yesterday added the ability for people to plug in keyboards, mice, game controllers, and many other USB and Bluetooth devices. In short, it's making the tablet more into a PC, architecturally speaking.But today, the news was all about Chrome OS, a browser-based operating system that transforms new laptops from Samsung or Acer into vessels for Web applications.Two days, two philosophies. In one, the device in front of you runs the applications natively, a method that would be old school except that new smartphones are powering an explosion of new programmer interest. The other is the ultimate expression of cloud computing, where a server at the other end of the network is running the show and you just have a powerful remote control.Google, though, thinks there's room for both. There's no cage-match-to-the-death, two-will-enter-but-only-one-will-come-out-alive approach, Google co-founder Sergey Brin said while talking to reporters today after Google announced the first Chrome OS laptops.&quot;It's a great dilemma to find ourselves with two fantastic successes on our hands,&quot; Brin said, perhaps a little grandly given that the Chromebooks won't even ship until June 15 much less prove themselves a success. &quot;We'd consider ourselves fortunate to have either Android or Chrome OS,&quot; he added, implying that instead it has an embarrassment of riches.Acer Chromebook: Google&amp;39's take on the Netbook(Credit:Acer)The company's biggest rivals also have two operating systems. Microsoft has Windows and nowWindows Phone 7 for mobile devices. Apple hasMac OS X and iOS. Though there are some synergies here and there--perhaps more as ARM-based computers spread and as the mobile OSes grow up--those operating system projects are separate.But they're still philosophically similar: a device with a processor, input hardware, and an output display is at the center of its own little universe. Google has a much more distributed view of the world.Of course, even with Android, the cloud is important. It's intended to be a conduit to Gmail, Google Docs, and other Net-based services. Android is intended to accelerate the mobile-computing revolution, a job it's doing well (with Apple leading much of the charge), so part of its purpose is to link to a server.With Chrome OS, the cloud isn't just important, it's almost all there is. You can use local files--view PDFs, play music, watch videos--but those features are more necessary evils than the heart of the experience. Google makes sure that when you plug a camera into the USB port, you can quickly transfer the photos to Picasa Web Albums.Sundar Pichai, senior vice president of Chrome, argues that Android and Chrome OS provide &quot;different, unique computing experiences.&quot;&quot;It's a very different model,&quot; Pichai said, pointing out that each reporter in the press Q&amp;A had both a phone and a laptop. &quot;We want to provide that choice to users and developers alike.&quot;He has a point. Mobile phones don't have enough processing power to handle the highly abstracted mechanisms browsers provide for fancy graphics. And Web sites and Web apps often work poorly if at all on smartphones' small touch screens. So there's a big role for native apps are more.But things are quite as simple as saying Google offers different tools for different circumstances. Android and Chrome OS are headed to similar hardware realms.Take Google TV. With an Atom processor, a big screen, and a reliable home broadband connection, why not put Chrome OS on it And what's the best OS for a tablet If you're a hardware partner, which of Google's priorities should be yoursAnother complication: app stores. Do people who've bought an Android game in the Android market have to re-purchase it through the Chrome Web Store Angry Birds is available in both, and it's safe to expect others to cross the divide.Finally, there's the developer issue. Google must evangelize two separate, incompatible ecosystems. It has to produce development tools for each, too.Overall, though, if any company can hold two such different ideas in its head at the same time, it's Google. The company loves programmers, and judging by how packed to the gills Google I/O is, a fair number of them love Google. And regardless of the fortunes of Chrome OS and Android, programmers will be writing for both types of operating systems.That's because Web programming is a major force today, regardless of Chrome OS, and mobile apps are a major force today, regardless of Android. Both methods will thrive in coming years. Even if supporting both muddies the waters for Google's priorities and messaging, they're not mutually exclusive. <br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[iSkin clears things up with iPhone 4 and iPod Touch Claro cases]]></title>
<link>http://www.haaze.com/story.php?title=iskin-clears-things-up-with-iphone-4-and-ipod-touch-claro-cases</link>
<comments>http://www.haaze.com/story.php?title=iskin-clears-things-up-with-iphone-4-and-ipod-touch-claro-cases</comments>
<pubDate>Tue, 29 Mar 2011 07:10:44 +0000</pubDate>
<dc:creator>kirillfedros2</dc:creator>
<category>Technology</category>
<guid>http://www.haaze.com/story.php?title=iskin-clears-things-up-with-iphone-4-and-ipod-touch-claro-cases</guid>
<description><![CDATA[The iSkin Claro iPhone 4 case fits both the Verizon and AT&amp;T iPhones and costs $34.99.(Credit:iSkin)iSkin is known for its colorfuliPhone cases, but this go-round it's taking the color out of the case and going completely translucent.The new case is called the Claro and its selling point is that it fuses a layer of a premium soft polymer with a clear hard plastic, so you end up with a case that's ultraclear but has some grip to it (and is more scratch resistant). The Claro for iPhone 4 features an integrated camera ring that iSkin says eliminates flash glare when taking photos, while the Claro Touch features an integrated 30-pin port cover. iSkin says the Claro for iPhone 4 is designed to fit both the CDMA (Verizon) and GSM (AT&amp;T) versions of the device. Both Claro and Claro Touch cost $34.99 and are available now.<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Take measurements and jump the gaps: iPhone apps of the week]]></title>
<link>http://www.haaze.com/story.php?title=take-measurements-and-jump-the-gaps-iphone-apps-of-the-week</link>
<comments>http://www.haaze.com/story.php?title=take-measurements-and-jump-the-gaps-iphone-apps-of-the-week</comments>
<pubDate>Fri, 11 Mar 2011 08:10:48 +0000</pubDate>
<dc:creator>kirillfedros2</dc:creator>
<category>Technology</category>
<guid>http://www.haaze.com/story.php?title=take-measurements-and-jump-the-gaps-iphone-apps-of-the-week</guid>
<description><![CDATA[(Credit:CNET)The iPad 2 came out today and though I've only laid eyes on it for a few seconds (Donald Bell has been running around the office taking pictures and adding to his ongoing review), I'm definitely impressed with what I've seen so far. Apparently if you're looking to get one too, you'll need to be ready for long lines at the Apple store and an even longer wait if you order online, according to Josh Lowensohn.Several developers have already updated their applications to take advantage of theiPad 2's upgraded processing power, which can be seen in Infinity Blade, Dead Space, and a few other top-name apps. Real Racing 2 HD also landed today, and looks great on the original iPad, but I have yet to see it in all its glory on the iPad 2.As you have probably already heard, Apple has released a few apps of its own optimized for the iPad 2, including iMovie and GarageBand. I'll be writing reviews and shooting First Look videos for these early next week, so definitely check back for more info.This week's apps offer a unique way to measure any object and a 2D snowboard racing game that's challenging, but great fun.Draw lines, choose colors, and enter measurements--right on the image.(Credit:Screenshot by Jason Parker/CNET)Photo Measures ($2.99) could be an incredibly useful app at certain times in your life, showing you the measurements of items in a photograph. Especially useful if you're moving into a new apartment or house, Photo Measures will place measurement lines right on the image, making it easy to see if a specific couch will fit in your living room.You start by taking a picture of the object or objects you want measurements for. This app does not automatically enter measurements, obviously, but you can choose the type of lines (with or without arrows), the color, and the unit of measurement, and enter the number after using a tape measure, for example. It will also show angles, if you want to match up a piece of artwork to a tight spot. When you're finished, you'll have a photograph complete with measurements that you can take to the furniture store or maybe an art show to see whether a masterpiece will fit on your living room wall.Photo Measures is probably not an app that you'll use every day, but you should definitely keep it in mind for when you move or if you work in construction, say. With just the right tools for the job, you should definitely check out this app for those times in life when you'll certainly need it.Do flips and grabs to add to your multiplier to get the highest scores.(Credit:Screenshot by Jason Parker/CNET)iStunt 2 (99 cents) is a 2D snowboarding sequel that adds enough extras and unique gameplay to make it a great time-waster. Just like in the original, you'll be challenged to snowboard on several complex courses that involve loops, jumps, tricks, and even snowboarding upside down. The control system uses theiPhone accelerometer to control your snowboarder, a couple of onscreen buttons for grab tricks, and screen swipes for jumping over gaps.iStunt 2 is better in almost every way than the original, with better designed tracks, better graphics, and more control options, but it does have some issues. Many of the tracks are so complex and require such precise moves that you'll probably end up racing tracks over and over to master the route without crashing. There are a number of side challenges as well--finding and collecting all 10 stars in a level gets you the gold medal, and there are routes you can take that change your path to the finish line. In the main game mode there is no time limit, so being a bit more adventurous pays off in getting more stars and more points. If racing for time is your preference, you can play the time trial mode to see just how fast you can complete each track.Overall, iStunt 2 is a big improvement with plenty of new content to challenge even the most experienced gamers. If you like 2D racing games, pulling off huge flip tricks over big gaps, and inevitably playing the same level several times to get it just right, you should definitely download this game.What's your favorite iPhone (or iPad) app Do you have another good use for Photo Measures Is iStunt 2 too complex for its own good What do you think of the iPad 2 Let me know in the comments!<br/><br/>0 Vote(s) ]]></description>
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