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<title>Haaze.com / Manisha / Published News</title>
<link>http://www.haaze.com</link>
<description>Test Web 2.0 Content Management System</description>
<pubDate>Mon, 03 Jan 2011 08:10:01 +0000</pubDate>
<language>en</language>
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<title><![CDATA[Missing e-mail, folder bug in Hotmail fixed]]></title>
<link>http://www.haaze.com/story.php?title=missing-e-mail-folder-bug-in-hotmail-fixed</link>
<comments>http://www.haaze.com/story.php?title=missing-e-mail-folder-bug-in-hotmail-fixed</comments>
<pubDate>Mon, 03 Jan 2011 08:10:01 +0000</pubDate>
<dc:creator>Manisha</dc:creator>
<category>Mobile &amp; Electronics</category>
<guid>http://www.haaze.com/story.php?title=missing-e-mail-folder-bug-in-hotmail-fixed</guid>
<description><![CDATA[A bug that made e-mails and folders go missing for some Windows Live Hotmail users has been fixed according to Microsoft. &quot;We have identified the source of the issue (and) have restored e=mail access to those who were affected,&quot; the company said on the Windows Live Solution Center help site yesterday afternoon. &quot;We recognize that even though we restored e-mail access, some of the affected users did not receive mail sent to them during the last 24 to 72 hours.&quot; Microsoft says the issue was fixed early this morning, although if users are still having issues, they should send in a help request using a specialized form.<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Top 10 iPhone games of 2010]]></title>
<link>http://www.haaze.com/story.php?title=top-10-iphone-games-of-2010</link>
<comments>http://www.haaze.com/story.php?title=top-10-iphone-games-of-2010</comments>
<pubDate>Thu, 23 Dec 2010 08:10:11 +0000</pubDate>
<dc:creator>Manisha</dc:creator>
<category>Technology</category>
<guid>http://www.haaze.com/story.php?title=top-10-iphone-games-of-2010</guid>
<description><![CDATA[(Credit:CNET)With 2010 coming to a close, it's time to look back at some of the greatest games to hit the iOS over the course of the year. I have many more favorites than I've listed in this slideshow, but I guess I have to make a cutoff somewhere. In any case, many factors have contributed to theiPhone becoming one of the greatest gaming platforms yet, and I think it will continue to get even better in 2011.There's no question that the popularity of the iPhone made game developers see an opportunity to create something special for a new mobile device. As a result, just about every big-name game developer now has something for the iOS. We also get cutting-edge game development' the touch screen challenges game designers to come up with new ways of using gestures, swipes, and taps to control the action on the screen. Even newer technologies like in-app purchases have changed how developers can package games and downloadable content on the iPhone. All of these things make the iPhone a unique platform for game development, and games in 2010 were leaps and bounds more advanced than those even from 2009.So without further ado, here is my slideshow (with countdown) for the best iPhone games of 2010. Make sure to comment on this article for games you think should have been on the list or if you just want to talk about your favorites!Top 10 iPhone games for 2010 (screenshots) This is my last iPhone apps post for 2010. I'll be back with a new post on January 7, 2011. Happy holidays, everyone!<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Chrome for a Cause lets users donate by browsing]]></title>
<link>http://www.haaze.com/story.php?title=chrome-for-a-cause-lets-users-donate-by-browsing</link>
<comments>http://www.haaze.com/story.php?title=chrome-for-a-cause-lets-users-donate-by-browsing</comments>
<pubDate>Fri, 17 Dec 2010 08:10:02 +0000</pubDate>
<dc:creator>Manisha</dc:creator>
<category>Mobile &amp; Electronics</category>
<guid>http://www.haaze.com/story.php?title=chrome-for-a-cause-lets-users-donate-by-browsing</guid>
<description><![CDATA[Google&amp;39's Chrome for a Cause browser extension translates Web browsing into charitable donations.(Credit:Google)Google Chrome users can donate to charity through Sunday simply by downloading the Chrome for a Cause browser extension and surfing the Web.  The system counts the tabs while the user browses the Web. Google plans to donate money based on how many tabs are clicked on each day, up to a maximum of 250 tabs per day per user. It did not specify how much money it would donate per tabs clicked on, though it did say it will donate up to $1 million as part of this effort. The campaign ends on Sunday. People can choose from five organizations to contribute to. The groups are: The Nature Conservancy' Charity: Water, a nonprofit organization working to bring clean and safe drinking water to people in developing nations' Doctors Without Borders' Un Techo para mi Pas, which builds transitional housing for impoverished families' and Room to Read, a nonprofit focused on child literacy and gender equality in education.  After a short bit of use, a small window popped up for me, telling me how many tabs I had clicked and what that can result in for the charities. Clicking on 10 tabs, according to Google, will result in one book donated or one tree planted. Users must sign into their Google accounts to participate so that the system can keep track of the number of tabs clicked and allow users to select a charity. Google also plans to collect usage statistics and information on how often other product features are used, and then delete the data after eight weeks.  More information is available on the Google Chrome Blog. <br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[A tour of SF Bay's hidden military fortifications]]></title>
<link>http://www.haaze.com/story.php?title=a-tour-of-sf-bays-hidden-military-fortifications</link>
<comments>http://www.haaze.com/story.php?title=a-tour-of-sf-bays-hidden-military-fortifications</comments>
<pubDate>Sat, 04 Dec 2010 08:10:11 +0000</pubDate>
<dc:creator>Manisha</dc:creator>
<category>Gaming</category>
<guid>http://www.haaze.com/story.php?title=a-tour-of-sf-bays-hidden-military-fortifications</guid>
<description><![CDATA[This 16-inch gun, which was installed during World War II across the Golden Gate Bridge at Battery Townsley, was one of the largest and most potent examples of coastal fortifications that the U.S. military installed in the area over more than a century.(Credit:Daniel Terdiman/CNET via the U.S. National Park Service)SAN FRANCISCO--If you've ever taken Lincoln Boulevard through the Presidio here, you almost certainly didn't know that you passed within feet of one of the best-preserved World War II-era anti-aircraft machine gun nests in the country.In fact, all around the Presidio are dozens of these original trenches and fox holes, most of which are completely grown over with weeds and other vegetation, but many of which still have the pillars on which Army crews once mounted their .50 caliber guns in preparation for an aerial or sea-based attack that, thankfully, never came.As part of my Road Trip at Home series, I recently went on a tour with Stephen Haller, a National Park Service historian, of some of these sites, as well as many other of the hundreds of coastal fortifications built over more than a century from the Civil War to the Cold War that are located in and around San Francisco. And while some of them were built to house thunderous guns capable of firing on enemy ships as far as 25 miles off the coast, or to shoot nuclear-tipped missiles at invading bombers as high as 70,000 off the ground, Haller seemed more excited about these humble, weed-infested machine gun nests than anything else.A century of guarding SF from attack (photos) &quot;This is the best preserved World War II landscape in the lower 48 states,&quot; Haller told me. He explained that because the gun nests--one of which offered its crew a straight-on field of view of Baker Beach, and others of which covered crucial roads in and around the Presidio--were dug into such rocky substrate, they have remained in good shape all these decades. Similar positions on the East Coast would almost certainly have disappeared years ago, lost to eroding sands.Even here, the gun nests were only found because Haller and others with whom he works here were looking at aerial photographs from World War II and saw a group of dugout positions they didn't recognize. After determining their location, they tracked some of them down and sure enough, they were still there, some in plain view of heavily-trafficked public roads.This is one of the hidden World War II-era machine gun nests that can still be found in the Presidio of San Francisco.But Haller said he and others at the National Park Service, which today operates the former military base known as the Presidio, as well as the entire Golden Gate National Recreation Area that spans San Francisco and the Marin Headlands just north of the city, haven't yet decided what to do about the positions. On the one hand, they recognize the historical value of the gun nests, and on the other, they worry about the damage that could be caused by thousands of people visiting what is fairly delicate territory. In the end, Haller explained, they will likely clean a small number of them up and make them available for public visiting, and keep mum about the rest.America's most important Pacific portToday, there's a perception that San Francisco is home to a peace-loving population not too hot on the military. Whether that's true or not, that idea ignores the fact that San Francisco was once considered America's most important Pacific coast port. &quot;In the 1890s, the Army began a major modernization of the Nation's coastal fortifications,&quot; a National Park Service document on the city's coastal defenses reads, &quot;and, because of its strategic importance [due to burgeoning industry and easy access to inland areas of California], San Francisco Bay was given number two priority behind New York Harbor.&quot;The history of defending the San Francisco Bay actually goes back well before the Civil War. The oldest location still remaining in the city--La Batteria San Jose, which boasted five iron cannons--was armed in 1797. A second wave of fortifications was begun in 1853, and San Francisco's famous Fort Point, which featured mounts for 126 cannons, was armed in 1861.Indeed, a pamphlet entitled &quot;Seacoast Fortifications of the Golden Gate&quot; lists seven distinct eras of coastal defenses, starting with the Spanish-Mexican era and going all the way through the Cold War. Without a doubt though, the biggest remaining collection of batteries and other positions are from the Endicott period--which began around 1885--and the World War I and World War II periods. There was, as Haller put it, an unbroken line from the Civil War era facilities to the Nike Missile sites of the Cold War era.Even as a lifetime resident of the San Francisco area, I was a bit stunned to look at this pamphlet and see that the city and the Marin Headlands just to the north comprised no less than 11 different forts and other military installations over the years.As Haller put it, coastal defense has been a military standard that nations the world over have employed for hundreds of years in a bid to protect themselves from invasion. And the United States was no different. The many batteries and other installations around the area here are simply the modern manifestation of this.And today, there is no shortage of sites that still remain in functional shape, though none have been operational since the 1970s and most were shut down by the late 1940s.But big gun batteries take a very long time and a lot of resources to build, and they were expected to last for a generation or more. In most cases, the ones built in and near San Francisco did.And because of their historical value, dozens of these sites are maintained by the National Park Service and are open to the public. Most have been stripped of any weaponry, and many are essentially shells of what were once very busy batteries. But at several sites, there are still relics of the weaponry that once was installed there, even if it's just for show.Battery ChamberlinWhile it's easy to point to the Japanese as the enemy that might have tried to attack the Pacific coast during World War II, and the Soviets as being the likely attackers during the Cold War, one could fairly ask who the earlier coastal defenses were built to protect against. Haller explained that the Civil War-era installations, like Fort Point, were probably in anticipation of some sort of attack by not-yet friends, the British. As well, he said, the French might have come our way with guns drawn. By the early 1900s, though, the Japanese were already starting to come on strong, and were now seen as a potential attacker, Haller said. And that led to the creation of some of the biggest of all the batteries to be found in or near San Francisco. One of the best stops anyone interested in coastal fortifications could make would be Battery Chamberlin, adjacent to Baker Beach in San Francisco. Originally armed in 1904 with four 6-inch guns, it remained operational until 1917, when the Army decided it needed most of its resources in Europe for what became known later as World War I.&quot;Built to protect underwater minefields laid outside the Golden Gate, this Endicott-era battery [had] guns mounted on disappearing carriages,&quot; a National Park Service Web page reads. &quot;These guns had a range of 9 miles and could fire at the rate of 2 rounds per minute.&quot;The disappearing gun (see video below) was an Endicott-era invention designed both to protect the guns, and to keep them hidden as much of the time as possible. &quot;The disappearing carriage is a unique characteristic of Endicott-period fortifications,&quot; reads a placard at Battery Chamberlin. &quot;Many larger caliber guns used this carriage. First invented in Europe, it was perfected in America with the addition of a counterweight system. A pair of massive steel arms connect the barrel and a lead counterweight.&quot;In loading or 'service' position, the gun is held down behind a protective parapet and the counterweight is suspended above a well. When the gun is released, the counterweight falls into the well, swinging the gun up into firing position. The recoil from firing them pushes the gun back into service position.&quot;In 1920, Battery Chamberlin was re-outfitted with two six-inch guns, and during World War II, the Sixth Coast Artillery Regiment crewed the weapons, which were hidden beneath camouflage netting on the theory that the coast might be attacked by Japanese airplanes. Battery Chamberlin was finally decommissioned in 1948, as was the Coast Artillery Corps.Today, the site is outfitted with a single six-inch gun. Though it was not originally used at Battery Chamberlin, and was installed in 1977 when the site was opened to the public as a museum, it remains a demonstration to the public of how the disappearing gun worked and what exactly a major military installation in the midst of a big city such as San Francisco was like. The museum is now regularly open to the public and the park service puts on demonstrations of the gun the first weekend of each month.Another great site to visit is Battery Townsley, across the Golden Gate, in the Marin Headlands. Although it no longer contains weapons, the site &quot;was a casemated battery that mounted two 16-inch guns, each capable of shooting a 2,100 pound, armor-piercing projectile 25 miles out to sea,&quot; a National Park Service Web page reads. &quot;The guns and their associated ammunition magazines, power rooms, and crew quarters were covered by dozens of feet of concrete and earth to protect them from air and naval attack.&quot;This battery, named in honor of Maj. Gen. Clarence Townsley, a general officer in World War I, was considered the zenith of military technology and was the result of careful, long-term planning. As early as 1915, the Army was eager to construct the 16-inch gun batteries at San Francisco, and by 1928, the decision had been made to install two batteries near the city, one on either side of the Golden Gate straits. By 1940, Battery Townsley was completed and its two guns installed.&quot;Battery Townsley was a high security operation' civilians living in San Francisco knew that there were batteries nearby but their exact locations were not revealed. A battery of this design had never been actually fired before, so the soldiers underwent several months of practice before firing the guns for the first time.&quot;Nearby as well, and jumping forward a few years, is SF-88L, a perfectly-preserved Nike Missile launcher site. Today, it is the only remaining site like that in the United States and it is often open to the public for viewings and demonstrations. Nisei soldiersOne of the most interesting yet unexpected things that the National Park Service's Haller showed me during our tour was a totally nondescript building near Crissy Field, on the northeast end of the Presidio. If you didn't know what it was, you'd never take a second look at the building. But in fact, it has a fascinating history.&quot;In 1941, when the United States faced the looming prospect of war with Japan, the War Department moved to develop linguists by directing the Fourth Army to open an intelligence school at the Presidio of San Francisco,&quot; reads a U.S. Central Intelligence Agency paper entitled &quot;Nisei Linguists: Japanese Americans in the Military Intelligence Service during World War II.&quot; The school remained in San Francisco for just a year, when it moved to Camp Savage, Minn. But during the time it was resident in the Presidio, about 6,000 second-generation Japanese Americans--known as Nisei--were trained in the Japanese language in hopes that they could help with the war effort.Indeed, the Nisei &quot;contributed greatly to the U.S. victory over the Japanese...in the second World War and to the lasting bilateral alliance that followed,&quot; the CIA document reads.Today, there is almost no recognition of the efforts of those 6,000 Japanese-Americans, but given that about 100,000 Japanese were held captive during World War II, the fact that so many Nisei actually assisted the American military during that time is notable. If you happen to stop at the building where the school was located, you might see an engraved sign outside that reads, &quot;This building was the site of the first class of the Military Intelligence Service language school (from) November 1941 to April 1942. Eventually, six thousand Japanese-American soldier graduates served their country valiantly in the Pacific area during World War II. The United States of America owes a debt to these Nisei linguists and their families which it can never repay.&quot;Sandbags in the hillsOne of the best things about having the Golden Gate National Recreation Area right in San Francisco's backyard, what with the care that the National Park Service has put into maintaining the coastal fortifications, is that if you put in enough time, or get lucky on a hike, you might stumble across something with some real historical significance.This machine gun nest was used to protect Battery Townsley from attack.(Credit:Daniel Terdiman/CNET)To be sure, the large installations like Battery Townsley and several other very large batteries from the Endicott period to World War II-era facilities are visible to anyone and everyone. But sometimes, just around a bend, and over a small hill, there are things that are perhaps even more interesting, particularly because they've been left behind and for the most part ignored for decades.For example, on the hill above Battery Townsley, there is an extremely well-preserved anti-aircraft machine gun nest, complete with a circular section of sandbags. While it, like the hidden gun nests in the Presidio, is grown over to some extent, this is much more visible. And you can see why the military put it there. It offers a terrific line of sight to most of the hillsides of the headlands, and it allowed the Army to protect Battery Townsley from above.Close by, there's another relic--this time what appears at first to be a large drainage tunnel. In fact, though, it is was a Korean War-era bomb shelter. These types of things are scattered all over the Golden Gate National Recreation Area. And while most of them are not publicized for fear of their being destroyed by too many visitors, neither are there any impediments to checking them out--save for the fact that few know where they are. And while I won't reveal their location, I can say that they're right there, just up the hill from Battery Townsley. If you think like a military strategist would have, and consider what they were trying to defend, and where attackers might have come from, you might wander right to them. <br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Facebook updating its iPhone, Android apps]]></title>
<link>http://www.haaze.com/story.php?title=facebook-updating-its-iphone-android-apps</link>
<comments>http://www.haaze.com/story.php?title=facebook-updating-its-iphone-android-apps</comments>
<pubDate>Wed, 03 Nov 2010 07:10:07 +0000</pubDate>
<dc:creator>Manisha</dc:creator>
<category>Mobile &amp; Electronics</category>
<guid>http://www.haaze.com/story.php?title=facebook-updating-its-iphone-android-apps</guid>
<description><![CDATA[PALO ALTO, Calif.--Facebook CEO Mark Zuckerberg today may have disappointed some people who were hoping to see Facebook release a phone. &quot;There are rumors out there that Facebook is building a phone,&quot; Zuckerberg said this morning at the company's mobile event at its headquarters. &quot;No.&quot; However, Android andiPhone users will have something to look forward to. In addition to announcing platform changes, Zuckerberg shared some updates to Facebook for iPhone and Android. The iPhone app will be receiving Facebook Groups, which recently made its debut on the social network. Facebook Places, its listing service, is also getting updated, and will include friend-tagging. In addition, after you check in to a location with Places, you'll be able to add a photo.Updates will be more significant on the Android app. &quot;The Android app has traditionally been a little bit behind,&quot; Zuckerberg said. As it happens, Google bought the company that Facebook was going to use to help build its Android app. The changes to the Android app will close the gap between the two smartphone platforms and bring about more parity. In addition to the interface changes that could arise, Facebook for Android will also include Places and Groups for Android.The updated Facebook and Android apps will be available beginning today (now) in the Android Market and iPhone App Store, and will roll out to U.S. users. Local deals are only available for iPhone at launch' only about 50 percent of users will see it in the updated app today, a Facebook spokesperson told CNET. International users will have to wait it out for now.Stay tuned for more to come, and check out our live blog for all the announcement details.Updates at 11:55 a.m. PT and again at 12:40 p.m. PT:Added details about download availability and corrected the type of tagging included in the app.<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[VLC for iPhone may get pulled from App Store--by the developer]]></title>
<link>http://www.haaze.com/story.php?title=vlc-for-iphone-may-get-pulled-from-app-store-by-the-developer</link>
<comments>http://www.haaze.com/story.php?title=vlc-for-iphone-may-get-pulled-from-app-store-by-the-developer</comments>
<pubDate>Mon, 01 Nov 2010 07:10:11 +0000</pubDate>
<dc:creator>Manisha</dc:creator>
<category>Mobile &amp; Electronics</category>
<guid>http://www.haaze.com/story.php?title=vlc-for-iphone-may-get-pulled-from-app-store-by-the-developer</guid>
<description><![CDATA[News of the weird: Remi Denis-Courmont, one of the developers of the VLC Media Player app, has apparently sent Apple a &quot;formal notification of copyright infringement&quot; and asked that the app be removed from the App Store.Yes, we have apparently crossed over into Bizarro World.Better get VLC Media Player before it&amp;39's gone. The developer says Apple&amp;39's use of DRM is a no-no.(Credit:Screenshot by Rick Broida/CNET)In the old days, it was Apple that did the app yanking, usually for obscure or arbitrary reasons. In recent months, however, the company has lifted--or at least loosened--many of its previous restrictions. Prior to that, it's unlikely the VLC Media Player would have been allowed in the first place.As reported by iLounge, Denis-Courmont said the App Store's product usage rules violate VLC's open-source GNU General Public License. In other words, even though the VLC Media Player is provided free of charge via the App Store, Apple's application of DRM prevents users from sharing it with each other--hence the license violation.Denis-Courmont also said he expects Apple to &quot;cease distribution soon,&quot; citing a similar case with an app called GNU Go. That prediction was written nearly a week ago' as of today, VLC Media Player remains in the App Store.But who knows for how much longer If you're interested in the app (which is arguably a must-have if you want to play videos of all formats), I'd grab it now.In the meantime, what are your thoughts on this Are the VideoLAN developers right for trying to uphold the GPL If so, why do you think they submitted the app in the first place, knowing full well how the App Store operates Just to make a pointPersonally, I find it a bit ridiculous. Apple doesn't collect any money for hosting the app, and the DRM (which to my thinking doesn't impact iOS usability in the slightest) is necessary to prevent piracy. See, I share the crazy belief that developers deserve to be paid for their work, just like musicians. The only people being punished here are the users.<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA['Tron: Legacy' treatments geek up the walls]]></title>
<link>http://www.haaze.com/story.php?title=tron-legacy-treatments-geek-up-the-walls</link>
<comments>http://www.haaze.com/story.php?title=tron-legacy-treatments-geek-up-the-walls</comments>
<pubDate>Thu, 28 Oct 2010 07:10:22 +0000</pubDate>
<dc:creator>Manisha</dc:creator>
<category>Technology</category>
<guid>http://www.haaze.com/story.php?title=tron-legacy-treatments-geek-up-the-walls</guid>
<description><![CDATA[Wait, am I in &amp;quot'The Matrix&amp;quot'(Credit:Gadgets and Gear)My friend has tickets to a sneak preview of &quot;Tron: Legacy&quot; on IMAX 3D tonight. I have rarely been so jealous. There's not a single movie I've been this excited about since &quot;Crank 2: High Voltage&quot; hit last year. I'm just insane about &quot;Tron.&quot;A giant wall decal of Sam Flynn from Disney&amp;39's &amp;34'Tron: Legacy.&amp;34'(Credit:Gadgets and Gear)And I guess I'm almost insane enough (but not quite) to love this 6x10-foot Tron-themed stick-on wall mural. It's not the kind of thing that would look good at my place (Sam Flynn wouldn't work next to Miss June), but maybe it would at yours.  If it's too big, there are also glow-in-the-dark light cycle decals you can add as decoration. And, not to be left out, the young lead character Sam has his own set, too.The wall decals use static electricity to adhere to the walls, so they're not permanent and you can move them around anywhere. Or take them with you on vacation so you can impress the hotel maid. I'm sure she's a &quot;Tron&quot; fan, rightThe giant mural is $150 and uses a more traditional adhesive, so it's not as portable. The decal sets go for $30 each. I'm not saying these decorations are right for everyone, but there's a pretty good chance you've got one geek on your holiday list that these would work nicely for. That said, if you want to get me some of the new Tron toys that will be coming out this holiday season, I'll gladly send you my address.<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[NEC's E231W packs in the features]]></title>
<link>http://www.haaze.com/story.php?title=necs-e231w-packs-in-the-features</link>
<comments>http://www.haaze.com/story.php?title=necs-e231w-packs-in-the-features</comments>
<pubDate>Mon, 25 Oct 2010 18:23:12 +0000</pubDate>
<dc:creator>Manisha</dc:creator>
<category>Technology</category>
<guid>http://www.haaze.com/story.php?title=necs-e231w-packs-in-the-features</guid>
<description><![CDATA[The NEC MultiSync E231W provides quite a bit for $300.(Credit:Josh P. Miller/CNET)The Features score in CNET's monitor reviews is determined by asking one simple question: &quot;What am I getting for the amount of money I'm paying&quot;So, it should come as no surprise that a monitor that offers a lot for $300 would score highly in the Features subrating, and the NEC MultiSync E231W did just that.First off, the NEC includes the &quot;quadfecta&quot; of ergonomic options, featuring tilt, swivel, pivot, and height adjustment. It also includes a number of useful Eco options we first saw in the NEC MultiSync PA271W's OSD. No to mention an ambient light sensor and tons of preset modes. Still, including a lot of bells and whistles has no bearing on performance. To find out how the NEC performed, hit this link right here.The monitor hub will answer all other questions, monitor or otherwise. Well, maybe just monitors. <br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Super angel Jeff Clavier raising $35M fund]]></title>
<link>http://www.haaze.com/story.php?title=super-angel-jeff-clavier-raising-35m-fund</link>
<comments>http://www.haaze.com/story.php?title=super-angel-jeff-clavier-raising-35m-fund</comments>
<pubDate>Mon, 30 Nov -001 00:00:00 +0000</pubDate>
<dc:creator>Manisha</dc:creator>
<category>Latest News</category>
<guid>http://www.haaze.com/story.php?title=super-angel-jeff-clavier-raising-35m-fund</guid>
<description><![CDATA[UpdatedJeff Clavier, who was one of the early pioneers of a4Asuper angela4 investing, is raising a new $35 million fund, according to a filing with the Securities and Exchange Commission.Clavier is one of the best-known angels in the Valley &amp;8212' for example he was recently named one of the top angel investors in tech by BusinessWeek. Like other super angels, Clavier invests through a fund (as opposed to a typical angel investor, who invests their own money), in his case SoftTechVC. His current investments cover a broad spectrum of companies, including real-time analytics service ChartBeat, customer service company Get Satisfaction, and ticketing startup Eventbrite.Last yeara4a4s exits include local shopping startup Milo, which as acquired by eBay for $75 million, and mobile game maker Tapulous, which was acquired by Disney.The filing states that Clavier has raised $14.5 million so far &amp;8212' a figure that he confirmed via email. He declined to comment further, presumably since he&amp;'s still raising the fund. Clavier&amp;'s last fund, SoftTech VC II, was $15 million, so this looks like a significant expansion. Other big super angel funds include $20 million for Ron Conway&amp;'s SV Angel and $40 million for Aydin Senkut&amp;'s Felicis Ventures  (Senkut is an investor in VentureBeat).Update: Clavier may not be saying much about the fund, but he did announce today that he has made two hires &amp;8212' Charles Hudson is joining as a venture partner, and Ashley Cravens as executive assistant.Next Story: Cars connected to the cloud: The all-electric Nissan Leaf Previous Story: How Sonic Solutions is powering Hollywood&amp;'s broadband dreamsPrintEmailTwitterFacebookGoogle BuzzLinkedIn      DiggStumbleUponRedditDeliciousGoogleMore&amp;8230'          Tags: super angelsCompanies: Softtech VcPeople: Jeff Clavier          Tags: super angelsCompanies: Softtech VcPeople: Jeff ClavierAnthony is a senior editor at VentureBeat, as well as its reporter on media, advertising, and social networks. Before joining the site in 2008, Anthony worked at the Hollister Free Lance, where he won awards from the California Newspaper Publishers Association for breaking news coverage and writing. He attended Stanford University and now lives in San Francisco. Reach him at anthony@venturebeat.com. (All story pitches should also be sent to tips@venturebeat.com) You can also follow Anthony on Twitter.VentureBeat has new weekly email newsletters.  Stay on top of the news, and don't miss a beat.<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Google Bought Stealthy Mobile Payments Startup&nbsp'Zetawire]]></title>
<link>http://www.haaze.com/story.php?title=google-bought-stealthy-mobile-payments-startupnbspzetawire</link>
<comments>http://www.haaze.com/story.php?title=google-bought-stealthy-mobile-payments-startupnbspzetawire</comments>
<pubDate>Mon, 30 Nov -001 00:00:00 +0000</pubDate>
<dc:creator>Manisha</dc:creator>
<category>Latest News</category>
<guid>http://www.haaze.com/story.php?title=google-bought-stealthy-mobile-payments-startupnbspzetawire</guid>
<description><![CDATA[Lately, Google has been showing off Android phones with NFC chips in them that can power mobile payments.  The newest Android, the Nexus S, is the first to ship with an NFC (near field communications) chip, and the technology could be the key to getting into mobile payments.  These are the same chips in some credit cards today.  It turns out that Google got some of its NFC expertise from a Toronto-based startup it acquired called ZetaWire, according to information uncovered by tech analysts at the 451 Group.  A notice from Zetawire&amp;'s law firm, Fenwick and West, mentioned the acquisition.  The price was not disclosed, but it was likely very small, with only 2 to 4 employees.  The deal may have actually occurred as long as a year ago, but was never reported.Zetawire didn&amp;'t have a product or even a website (at least not, anymore), but it had at least one U.S. patent application for &amp;''a payment system, an advertising system, and an identity management system&amp;'' all rolled into one.  The promise of NFC chips in mobile phones for Google is that it opens up all sorts of possibilities for mobile coupons and other sorts of offer-based advertising.  In mobile and local advertising, the last few feet between a consumer seeing an ad and stepping into a store to make a purchase is largely untraceable.  But if the mobile ad or coupon could be linked to the payment through an NFC chip in your phone, then Google can begin to measure the full cycle of click-throughs to purchase.Google isn&amp;'t alone in wanting to jumpstart mobile payments with NFC chips.  Apple is expected to include the same technology in future iPhones.CrunchBase InformationZetawireGoogleInformation provided by CrunchBase<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[How Apple&'s Closed Ways Could Land It Into Antitrust&nbsp'Trouble]]></title>
<link>http://www.haaze.com/story.php?title=how-applersquos-closed-ways-could-land-it-into-antitrustnbsptrouble</link>
<comments>http://www.haaze.com/story.php?title=how-applersquos-closed-ways-could-land-it-into-antitrustnbsptrouble</comments>
<pubDate>Mon, 30 Nov -001 00:00:00 +0000</pubDate>
<dc:creator>Manisha</dc:creator>
<category>Latest News</category>
<guid>http://www.haaze.com/story.php?title=how-applersquos-closed-ways-could-land-it-into-antitrustnbsptrouble</guid>
<description><![CDATA[Editor&amp;'s note: Guest author Tim Wu is a profesor at Columbia Law School and most recently author of The Master Switch: The Rise And Fall Of Information Empires.  Last week, he sparked a debate here about the nature of information monopolies.While the antitrust spotlight has long been pointed at Google, the company that really has to watch its step is Apple. Beginning in the 1980s, Applea4a4s Steve Jobs left behind Applea4a4s original open design and began to champion a a4Acloseda4a4&quot;or as the firm prefers, an a4Aintegrateda4a4&quot;approach to computing and entertainment delivery. This fact is familiar to any Apple user. Applea4a4s products are designed to work well with humans, other Apple stuff, and, at a distant third, other companies. a4AForeign attachmentsa4 to the Apple system are sometimes accepted, but never quite loved.Contrary to what devoted a4Aopenistsa4 might suggest, there are some advantages to Applea4a4s approach. Products engineered to work together often work better, if only because the firma4a4s engineers have more information. An Apple engineer building an application for the iPhone knows much more than someone programming an App for all the phones Android runs on. Moreover, to its credit, Apple isna4a4t an integration purist, like AT&amp;amp'T in the 1950s. Apple runs standard protocols like WiFi, allows outside Apps on the iPhone, and hasna4a4t tried to reinvent the World Wide Web. You might say that a clever, nuanced balancing of open and closed is Applea4a4s real secret.But closed comes with a hidden cost. As Applea4a4s market power grows, its ideology is destined to bring Apple into chronic conflict with American and European competition laws. Take a monopoly in several markets, mix it with an ideology of exclusion and its easy to predict antitrust problems, in the sense that a Dodge Challenger is destined to get speeding tickets.Things were different back in the 2000s when Apple was the rebel, the outsider that made more beautiful products. When it released the iPod, Applea4a4s ideology had little legal relevance, because it had no market power. Tension with the antitrust laws will be a feature of the next decade because Apple is such a success: it has gained market share, and indeed a likely monopoly in several markets, such as online music downloads and portable music players.   While different studies may give slightly different numbers, most credit Apple with 70% or more of the markets for both music downloads and portable music players with iTunes download and the iPod.Success, of course, is not illegal. The antitrust law does not make achieving a monopoly a crime. Rather, what American law bans is use of monopoly power to maintain the monopoly' or, as relates to Apple, in a way that is a4Aunreasonably exclusionary.a4 Thata4a4s a legal phrase, of course, but unfortunately for Apple it translates readily to a single word: a4Aclosed.a4The Microsoft case from 2001 makes this clear. This was the famous Netscape case. Microsoft took various measures to exclude the Netscape browser from Windows 98' some, but not all, were judged unreasonable exclusionary actions and thus illegal. A more recent example is the 2005 Dentsply case where a manufacturer of artificial teeth imposed a rule on its dealers: no selling any competitora4a4s products. Dentsply owned 67% of the market by unit, and a federal appeals court ruled its monopoly power was used a4Ato foreclose competition.a4Is Applea4a4s design ideology really a4Aexclusionarya4 in this sense Not always, but consider, for example, the iTunes-iPod setup. The a4Aexclusiona4 occurs when a consumer wants to sync a music player other than an iPod to iTunes. It doesna4a4t work, and arguably, Apple is a4Aexcludinga4 or a4Arefusing to deala4 with independent music players so as to defend its monopoly.More specifically, Applea4a4s habit of a4Aupgradinga4 its products to exclude competitors could be a source of trouble. In 2009, Apple modified iTunes several times to prevent the Palm Pre from syncing with iTunes. While its hard to know exactly what the upgrade did, at least some of the upgrades, like 8.2.1 seemed to have little purpose other than blocking Palma4a4s sync capacities. Apple, for its part, stated blandly a4AiTunes 8.2.1 provides a number of important bug fixes and addresses an issue with verification of Apple devices.a4 That turned out to be a code-word for blocked the Pre.The exclusionary upgrade is, ironically, something that got Microsoft into trouble in the 1990s. Back then, Microsoft upgraded Windows to make Explorer and the operating system into a single product, and Netscape cried foul. A federal appeals court agreed that the upgrade lacked any a4Apro-competitive justificationa4 and was therefor an illegal act of exclusion. Microsoft could not, as the court said, show that its a4Aconduct serve[d] a purpose other than protecting its operating system monopoly.a4I hasten to say that none of this means that the iTunes-iPod upgrades setup is clearly illegal. In the United States, the federal government or a private party would have to prove that Apple actually has a monopoly or is close to monopoly in both markets, and probably need to prove that the setup harms consumers. (I wouldna4a4t mind being able to sync my regular phone to iTunes, or buy a cheap MP3 player that works with my iTunes library, but Apple may convince the courts that lack of competition is better for us.) As for its upgrades to block Palm, the question is whether, in fact, they really were product improvements, or just plain acts of exclusion.   And one further point on Apple&amp;'s side is that many of its products have long been closeda4&quot;it didn&amp;'t close them to kill competitors, like Microsoft did in the 1990s.The point is not to dwell on any individual case. It is, rather to establish that Applea4a4s exclusionary practices are habitual, and therefore likely to put it on a collision course with competition laws.   And incidentally, this analysis is why, despite the attention to Googlea4a4s monopoly, Ia4a4d suggest Apple is likely to run into antitrust problems first.  The benefits of Googlea4a4s open ideology may be debatable, but it translates in antitrust language to a4Anon-exclusionary.a4 To be sure, there are definitely ways Google could get into trouble, if it begins to close its once-open platform.   Say, for example, if Google refused to take advertisements from firms who compete with Youtube.  While the iPhone versus Google Android is a matter of taste, the lattera4a4s design does tend to avoid a lot of antitrust problems.If all I say is true, why hasna4a4t something happened already There are a few reasons. When Apple was that beautiful outsider, it lacked the key predicate of antitrust action: market power. Second, the Bush Administration, as a general rule, declined to enforce the competition laws with much vigor' about the most significant thing the firm did was dropping the Microsoft lawsuit. Finally, the fact is that the Justice Department is watching Apple very carefully.  Earlier this year, in fact, reports surfaced of an early investigation into Apple&amp;'s iPhone development practices based on complaints from Adobe and others.Based on previous experience with writing about Apple, I suspect that some readers will read this and react with great anger. Should the federal government really be interested in product design Isna4a4t all this just unnecessary meddling with Applea4a4s vision Maybe so, and I am not trying to suggest that the Administration make Apple a priority. It is simply, again, to make clear that Applea4a4s exclusionary practices coupled with its gains in market share put it on a collision path with the competition law. Ita4a4s not a statement of what should be, but a statement of what is.(Image via j/f/photos).CrunchBase InformationAppleInformation provided by CrunchBaseTipTweet<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Federated Media&'s buying spree continues with Foodbuzz]]></title>
<link>http://www.haaze.com/story.php?title=federated-mediarsquos-buying-spree-continues-with-foodbuzz</link>
<comments>http://www.haaze.com/story.php?title=federated-mediarsquos-buying-spree-continues-with-foodbuzz</comments>
<pubDate>Mon, 30 Nov -001 00:00:00 +0000</pubDate>
<dc:creator>Manisha</dc:creator>
<category>Latest News</category>
<guid>http://www.haaze.com/story.php?title=federated-mediarsquos-buying-spree-continues-with-foodbuzz</guid>
<description><![CDATA[I guess online advertising company Federated Media is in a spending mood. Less than two weeks after its last acquisition, the company has announced that it&amp;'s purchased Foodbuzz, a network of 4,400 independent food bloggers.This seems pretty similar to Federated&amp;'s last deal, where it acquired BigTent, a company that helps parents build online communities on the Web. Both companies built a sizable audience without directly employing a large team of writers and editors. Foodbuzz says it reaches more than 14 million users per month.San Francisco-based Federated Media sells advertising on a number of blogs (including VentureBeat), usually with a focus on customized, &amp;''conversational&amp;'' campaigns. In the area of food, its partners include Serious Eats and Bakerella.a4AFood is a universal topic that everyone loves to discuss,&amp;'' said FM president and chief operating officer Deanna Brown in a press release. &amp;''With Foodbuzz, FM can invite brands into the very best of those discussions at significant scale.&amp;''Back in August, Federated announced its first acquisition, the purchase of technology and executives from semantic startup TextDigger. So even though it&amp;'s only a few months into the acquisition game, Federated has already announced three deals.The terms of this latest acquisition were not disclosed. I haven&amp;'t found any definite numbers about Foodbuzz&amp;'s funding, but a filing with the Securities and Exchange Commission shows that it raised $1 million earlier this year.Next Story: Zynga finally caters to international audience with localized versions of next game Previous Story: Co-founder says Twitter is still exploring business modelsPrintEmailTwitterFacebookGoogle BuzzLinkedIn      DiggStumbleUponRedditDeliciousGoogleMore&amp;8230'          Companies: Federated Media, FoodbuzzPeople: Deanna Brown          Companies: Federated Media, FoodbuzzPeople: Deanna BrownAnthony is VentureBeat's assistant editor, as well as its reporter on media, advertising, and social networks. Before joining VentureBeat in 2008, Anthony worked at the Hollister Free Lance, where he won awards from the California Newspaper Publishers Association for breaking news coverage and writing. He attended Stanford University and now lives in San Francisco. Reach him at anthony@venturebeat.com. (All story pitches should also be sent to tips@venturebeat.com) You can also follow Anthony on Twitter.VentureBeat has new weekly email newsletters.  Stay on top of the news, and don't miss a beat.<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[MindJolt Focuses On Monetization, Prepares To Invade&nbsp'iPad/iPhone]]></title>
<link>http://www.haaze.com/story.php?title=mindjolt-focuses-on-monetization-prepares-to-invadenbspipadiphone</link>
<comments>http://www.haaze.com/story.php?title=mindjolt-focuses-on-monetization-prepares-to-invadenbspipadiphone</comments>
<pubDate>Mon, 30 Nov -001 00:00:00 +0000</pubDate>
<dc:creator>Manisha</dc:creator>
<category>Latest News</category>
<guid>http://www.haaze.com/story.php?title=mindjolt-focuses-on-monetization-prepares-to-invadenbspipadiphone</guid>
<description><![CDATA[MindJolt, a gaming and advertising platform acquired by MySpace cofounder and former CEO Chris DeWolfe,  has been busy these last few months. It was just last March that DeWolfe announced his team and the acquisition of MindJolt, along with a $20ish million round of financing from Austin Ventures.MindJolt remains profitable, says DeWolfe, and has maintained user numbers despite Facebook policy changes that drastically affected viral growth of all game developers. They&amp;'ve focused on revenue per user growth over this last period, making the already profitable company even more so.They&amp;'re now releasing new monetization tools for third party game developers called AdJolt. These include highly targeted ads and, more interestingly, a virtual currency product that developers can use for power ups, virtual goods, etc.Mochi Media launched a similar product last year that greatly increased revenue per thousand games, from $0.50 to $6.50 or so. MindJolt isn&amp;'t getting specific about their results, but one third party developer, Adam Jones Productions, says &amp;''AdJolt has dramatically increased our revenues.&amp;''  MindJolt shares revenue 50/50 with developers.The biggest benefit of MindJolt, beyond monetization, is the cross promotion of games across the network. Third party developers can effectively join a federation to get some of the same cross promotion benefits that big players like Zynga have within their own network of games. It&amp;'s as simple as a scrolling visual unit on the top of apps that shows a few other games on MindJolt. These are chosen editorially, algorithmically and via paid promotions, says DeWolfe.The company, we hear, has revenue in the $20 million range and is profitable. And in the next few weeks we may be seeing their games become available on the iPad and iPhone.CrunchBase InformationMindJoltInformation provided by CrunchBase<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Keen On&8230' Jeff Jonas: Big Data is the Next Big Thing&nbsp'(TCTV)]]></title>
<link>http://www.haaze.com/story.php?title=keen-on8230-jeff-jonas-big-data-is-the-next-big-thingnbsptctv</link>
<comments>http://www.haaze.com/story.php?title=keen-on8230-jeff-jonas-big-data-is-the-next-big-thingnbsptctv</comments>
<pubDate>Mon, 30 Nov -001 00:00:00 +0000</pubDate>
<dc:creator>Manisha</dc:creator>
<category>Latest News</category>
<guid>http://www.haaze.com/story.php?title=keen-on8230-jeff-jonas-big-data-is-the-next-big-thingnbsptctv</guid>
<description><![CDATA[Ita4a4s hard to have metaphysical conversations in the technology game. Most of chat a4&quot; even with techno-evangelists and social media utopians a4&quot; is disappointingly mundane. But once-in-a-while, one comes across an exceptional individual who thinks so deeply about technology that he makes it seem profound, even other-worldly.Officially, Jeff Jonas is the chief scientist of the IBM Entity Analytics group and an IBM Distinguished Engineer. Less officially, he is a Las Vegas based ironman triathlete who is paid by IBM to think deep thoughts about data. If intelligent machines could talk, perhaps they would speak like Jonas a4&quot; elliptically, enigmatically, but with a depth and wisdom that is all too rare in our always-on world of continuous updates and partial attention spans.How ironic, then, that Jonas should be an expert on this always-on world of data overload. He is IBMa4a4s resident genius on data a4&quot; ita4a4s his job to bring sense to a seemingly senseless world that is spewing out more and more data.  So listen carefully to what Jonas says. Part shaman, part showman, there is something irresistible about the rigor and intensity of his thinking.What is dataWhy more data makes us more ignorantWhy big data is the next big thingHow data makes us averageWhy the future is irresistibleCrunchBase InformationJeff JonasInformation provided by CrunchBase<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[FunGoPlay launches virtual-world sports, real-world sports gear for kids]]></title>
<link>http://www.haaze.com/story.php?title=fungoplay-launches-virtual-world-sports-real-world-sports-gear-for-kids</link>
<comments>http://www.haaze.com/story.php?title=fungoplay-launches-virtual-world-sports-real-world-sports-gear-for-kids</comments>
<pubDate>Mon, 30 Nov -001 00:00:00 +0000</pubDate>
<dc:creator>Manisha</dc:creator>
<category>Latest News</category>
<guid>http://www.haaze.com/story.php?title=fungoplay-launches-virtual-world-sports-real-world-sports-gear-for-kids</guid>
<description><![CDATA[FunGoPlay is announcing today it is creating a sports virtual world for kids &amp;8212' a tough bet because virtual words are on the wane. But it is also partnering with toy maker EB Brands to createrelated sports gear in the real world.The hybrid plan that combines an online business with real-world toys shows how companies are betting bigger in order to get new game properties off the ground in a crowded market.The online game world FunGoPlay.com will introduce kids to sports-themed games, customizable characters known as avatars, and other typical features of online games. But the real-world aspect is novel. EB Brands will make connected sports gear that rewards kids every time they use the gear in the real world. It tracks their play periods and then gives them medals, points, and power-ups in the online world.FunGoPlay.com is targeting 6 to 11-year-old boys and girls. But parents will like the fact that FunGoPlay.com will reward kids for exercising and being active with real-world sports gear, not just sitting on the couch and playing games on the TV, said David Jacobs (pictured), president of the New York company.&amp;''This is the future of gaming that both parents and children can enjoy,&amp;'' he said. David Mauer,president of EB Brands, said the FunGoPlay model could change the face of sporting goods. His Yonkers, N.Y.-based company will create the initial line of FunGoPlay sports gear.The team includes veterans from across the entertainment, digital media and licensing industries. They&amp;'ve created a funny and light-hearted online sports world with games, characters, and lots of rewards and achievements. Kids can play virtual sports such as basketball, baseball, soccer, football, skateboarding and outdoor games. There are both single-player and multiplayer games within the virtual world. Pricing will be announced later.Pricing will be announced at a later date. Jacobs is a children&amp;'s content licensing expert. He is joined by music pioneer Steven Lerner and writer Fabian Nicieza. The company has 15 employees and was founded in 2009.Rivals include virtual world companies such as Action All Stars, Club Penguin, Moshi Monsters and others. But few are tackling a combination of real world and virtual world businesses, as that&amp;'s inherently a riskier bet.The technology works through a unique coding system embedded in the products, which can track play with the equipment. The results arethen communicated to theonline world. The company has raised $3 million from angel investors andfounders.Next Story: Nvidia&amp;'s Tegra 3 is a quad-core powerhouse for smartphones and tablets Previous Story: SolarCity acquires solar installer, expands to East CoastPrintEmailTwitterFacebookGoogle BuzzLinkedIn      DiggStumbleUponRedditDeliciousGoogleMore&amp;8230'          Tags: virtual worldCompanies: FunGoPlay, MattelPeople: David Jacobs, David Mauer          Tags: virtual worldCompanies: FunGoPlay, MattelPeople: David Jacobs, David MauerDean is lead writer for GamesBeat at VentureBeat. He covers video games, security, chips and a variety of other subjects. Dean previously worked at the San Jose Mercury News, the Wall Street Journal, the Red Herring, the Los Angeles Times, the Orange County Register and the Dallas Times Herald. He is the author of two books, Opening the Xbox and the Xbox 360 Uncloaked. Follow him on Twitter at @deantak, and follow VentureBeat on Twitter at @venturebeat. Have news to share Launching a startup Email: tips@venturebeat.comVentureBeat has new weekly email newsletters.  Stay on top of the news, and don't miss a beat.<br/><br/>0 Vote(s) ]]></description>
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