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<title>Haaze.com / joefijfeee / Published News</title>
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<pubDate>Wed, 11 May 2011 07:10:42 +0000</pubDate>
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<title><![CDATA[Google adds in-app payments to Chrome Web Store]]></title>
<link>http://www.haaze.com/story.php?title=google-adds-in-app-payments-to-chrome-web-store</link>
<comments>http://www.haaze.com/story.php?title=google-adds-in-app-payments-to-chrome-web-store</comments>
<pubDate>Wed, 11 May 2011 07:10:42 +0000</pubDate>
<dc:creator>joefijfeee</dc:creator>
<category>Marketing and advertising</category>
<guid>http://www.haaze.com/story.php?title=google-adds-in-app-payments-to-chrome-web-store</guid>
<description><![CDATA[SAN FRANCISCO--On the second day of Google's developer conference here, the Google team announced a feature that lets developers add one-touch in-app purchasing to their Chrome Web Store apps, using Google's payment system.Now with a single click, app users can make a purchase and then jump right back to the application, be it a comic book, game, or whatever else.In addition to making it easy for users to make one-touch payments, said Google's Vikas Gupta, the company wanted to make it simple for developers to add the feature--it requires the addition of only a single line of code.Related link &amp;149' Complete coverage: Google I/OGoogle also wanted to make sure the pricing was right to enable developers to build businesses on these apps. Google takes 5 percent of each purchase--far less than the 30 percent fee Apple charges.<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Kia debuts EV concept Naimo]]></title>
<link>http://www.haaze.com/story.php?title=kia-debuts-ev-concept-naimo</link>
<comments>http://www.haaze.com/story.php?title=kia-debuts-ev-concept-naimo</comments>
<pubDate>Thu, 31 Mar 2011 07:10:48 +0000</pubDate>
<dc:creator>joefijfeee</dc:creator>
<category>Eco</category>
<guid>http://www.haaze.com/story.php?title=kia-debuts-ev-concept-naimo</guid>
<description><![CDATA[The Kia Naimo is a four-seat five-door electric concept that debuted at the 2011 Seoul Motor Show.(Credit:Kia)Kia debuted its electriccar concept Naimo (pronounced &quot;Neh-mo&quot;) at the 2011 Seoul Motor Show. Named for its square shape, the Naimo looks a little like a scaled-down Pontiac Aztek without B-pillars. By using carriage doors and a hatchback, the four-seater maintains a small footprint with a length of just under 13 feet, putting its size somewhere between a Mini Cooper and a Mini Clubman. It also forgoes traditional windshield wipers, and instead uses a high-intensity air jet at the base of the windshield to blow off rain and water. You may have experienced similar technology at your local drive-through car wash. The EV offers a 124-mile range from its 27kWh lithium ion polymer battery and a top speed of 93 mph from its 109 horsepower electric motor. Similar to the Nissan Leaf, it's outfitted with a 50-kilowatt fast charger that can recharge its battery to 80 percent of capacity within 25 minutes.The Naimo is the third electric car Kia revealed within the past 12 months. At the 2010 Geneva Motor Show, the carmaker showed the Venga, which is rumored to enter production in 2013. The micro EV concept Pop made its world debut at the 2010 Parti Auto Show. All three electric vehicles are on display at the 2011 Seoul Motor Show.<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Indie sandbox game Minecraft racks up 1 million sales without a publisher]]></title>
<link>http://www.haaze.com/story.php?title=indie-sandbox-game-minecraft-racks-up-1-million-sales-without-a-publisher</link>
<comments>http://www.haaze.com/story.php?title=indie-sandbox-game-minecraft-racks-up-1-million-sales-without-a-publisher</comments>
<pubDate>Mon, 30 Nov -001 00:00:00 +0000</pubDate>
<dc:creator>joefijfeee</dc:creator>
<category>Latest News</category>
<guid>http://www.haaze.com/story.php?title=indie-sandbox-game-minecraft-racks-up-1-million-sales-without-a-publisher</guid>
<description><![CDATA[Independent developer Markus Persson, better known by his Twitter handle, @notch, has sold 1 million copies of Minecraft, a first-person free-roaming game where players can build basically anything.Persson did so without any kind of support from publishers and used PayPal for a large chunk of his sales. Having that kind of success without a publisher isna4a4t entirely unheard of a4&quot; the Humble Indie Bundle racked up a decent chunk of change for its developers a4&quot;but ita4a4s still quite rare.Instead of using publishers, Persson relied on viral communities to spread word about the game. It spawned a number of online communities, such as one on news aggregation site Reddit (which, coincidentally, is one of the leading candidates for best new community of 2010). The game even hasits own Wiki, because of just how many things players can do in the world.Herea4a4s the story of Minecraft: Players wake up on a deserted island and start punching trees. That creates wood, which they can turn into mining picks and other types of tools. From there, the sky is the limit. Players can chip away at anything in the world and use it as a resource to build whatever they can think up. They can craft specific items, like swords and tools, or simply use the blocks to build up giant and complicated structures.Projects range from a scale representation of the U.S.S. Enterprise featured in the Star Trek series, to a giant cannon powered by 73 blocks of TNT with the sole purpose of launching a cow in a mining cart to the moon, to a recreation of the Earth itself. There are even a few shots at using Minecraft to createartistic videos that have become pretty popular on video-sharing sites like YouTube.The game has some hilariously silly graphics, with the playera4a4s character represented by a very blocky person running around with a mining pick or sword. But thata4a4s part of the charm of the game, and ita4a4s charming enough to rack up at least 15 million euros in sales, based on the game&amp;'s a4s14.95 price point.But it hasna4a4t been all easy. PayPal at one point froze Perssona4a4s account when it held more than $750,000 because it observed what it called a4Asuspicious deposits and withdrawals.a4The original version of the game launched in May in 2009 and picked up the pace quickly throughout the next year, adding multiplayer and a number of other game modes.Next Story: Home energy guru Control4 teams with Silver Spring to make smart grid sexy Previous Story: Fifty years later, video game pioneer Steve Russell shows off Spacewar! (video interview)PrintEmailTwitterFacebookGoogle BuzzLinkedIn      DiggStumbleUponRedditDeliciousGoogleMore&amp;8230'          Tags: developers, indie games, Minecraft, publishersPeople: Markus Persson          Tags: developers, indie games, Minecraft, publishersPeople: Markus PerssonMatthew Lynley is VentureBeat's enterprise writer. He graduated from University of North Carolina, where he studied math and physics, in May 2010. He has reported for Reuters. He currently lives in San Francsico, Calif. You can reach him at mattl@venturebeat.com (all story pitches should also be sent to tips@venturebeat.com), and on Twitter at @logicalmoron.VentureBeat has new weekly email newsletters.  Stay on top of the news, and don't miss a beat.<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Last.fm Radio goes premium on mobile and home entertainment devices]]></title>
<link>http://www.haaze.com/story.php?title=last-fm-radio-goes-premium-on-mobile-and-home-entertainment-devices</link>
<comments>http://www.haaze.com/story.php?title=last-fm-radio-goes-premium-on-mobile-and-home-entertainment-devices</comments>
<pubDate>Mon, 30 Nov -001 00:00:00 +0000</pubDate>
<dc:creator>joefijfeee</dc:creator>
<category>Latest News</category>
<guid>http://www.haaze.com/story.php?title=last-fm-radio-goes-premium-on-mobile-and-home-entertainment-devices</guid>
<description><![CDATA[Bad  news for fans of Last.FMa4a4s free mobile apps: the Internet radio company  announced today that ita4a4s cutting off the free tunes and making its Radio feature on mobile and home entertainment apps subscriber-only.The  news gives Last.fma4a4s main competitor, the uber-popular Pandora, a leg  up, since it still offers free, ad-supported, music streaming apps.Even  though it relies on ads for its website, Last.fm has found it  impractical to pursue that strategy for mobile and home entertainment  devices, according to vice president of product Matthew Hawn. So now  users will have to cough up $3 a month if they want Last.fm music on  those devices, including the iPhone, iPad, and Android phones.The  company will continue to offer free music streaming on its website in  the US, UK and Germany, as well as to Xbox Live and Windows Phone 7  users in the US and UK. Hawn points out that other aspects of its apps,  including scrobbling (the term it uses for liking or disliking music),  music and event recommendations, and more, will still be available for  free.I  dona4a4t think the pricing will be much of a problem for hardcore users of  Last.fm &amp;8212' especially since they can pay $3 monthly, instead of one  lump annual sum. (Pandora offers its own premium service, Pandora One, for $36 a  year.) But it could be difficult for the company to entice new users  when they can get Pandora streaming music for free on their phones.Previous Story: My Hummer isna4a4t electric IRS details false tax credit claimsPrintEmailTwitterFacebookGoogle BuzzLinkedIn      DiggStumbleUponRedditDeliciousGoogleMore&amp;8230'          Tags: Android, apps, iOS, streaming music, Windows Phone 7, xboxCompanies: last.fm, PandoraPeople: Matthew Hawn          Tags: Android, apps, iOS, streaming music, Windows Phone 7, xboxCompanies: last.fm, PandoraPeople: Matthew HawnDevindra Hardawar is VentureBeat's lead mobile writer and East Coast correspondent. He studied philosophy at Amherst College, worked in IT support for several years, and has been writing about technology since 2004. He now lives in Brooklyn, New York. You can reach him at devindra@venturebeat.com (all story pitches should also be sent to tips@venturebeat.com), and on Twitter at @Devindra. Have news to share Launching a startup Email: tips@venturebeat.comVentureBeat has new weekly email newsletters.  Stay on top of the news, and don't miss a beat.<br/><br/>0 Vote(s) ]]></description>
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