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<title>Haaze.com / quantum01mec / Published News</title>
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<pubDate>Fri, 25 Feb 2011 08:10:46 +0000</pubDate>
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<title><![CDATA[Consumer Reports reignites 'Antennagate,' cites Apple's Verizon iPhone 4 issues]]></title>
<link>http://www.haaze.com/story.php?title=consumer-reports-reignites-antennagate-cites-apples-verizon-iphone-4-issues</link>
<comments>http://www.haaze.com/story.php?title=consumer-reports-reignites-antennagate-cites-apples-verizon-iphone-4-issues</comments>
<pubDate>Fri, 25 Feb 2011 08:10:46 +0000</pubDate>
<dc:creator>quantum01mec</dc:creator>
<category>Technology</category>
<guid>http://www.haaze.com/story.php?title=consumer-reports-reignites-antennagate-cites-apples-verizon-iphone-4-issues</guid>
<description><![CDATA[(Credit:Apple)Renewing an issue that just does not seem to want to die, Consumer Reports says Apple's Verizon iPhone 4 suffers from the same &quot;death grip&quot; antenna issues as the original device, released last summer amid widespread controversy.TheVerizoniPhone 4 has a problem that could cause the phone to drop calls, or be unable to place calls, in weak signal conditions, Consumer Reports engineers have found in lab tests.The &quot;death grip&quot; occurs when users hold the iPhone in a way that covers the antenna band, located on the bottom of the left side of the phone. As with the AT&amp;amp'T version of the iPhone 4, any case (or cottage industry &quot;band-aid&quot; product) would alleviate the problem, which is caused by the conductivity of human skin interfering with the cell phone signal.Consumer Reports tested the new Verizon iPhone 4, along with several other popular Verizon smartphones.The special tests were all carried out in the controlled environment of CU's radio-frequency isolation chamber at our National Research and Testing Center in Yonkers, NY. In this room, which blocks interference from outside signals, our test engineers mounted each phone on a stand and established a continuous signal connection to our base-station emulator, a device that simulates the signals phones receive in the field. We then placed a finger to each phone in a range of locations around its edge, and monitored any changes to the phone's performance at each position.The tests conclude that the iPhone was the only phone affected by placing a finger around the outer band of the phone. Again, Consumer Reports has not included the Verizon iPhone in its list of recommended smartphones for its subscribers, despite the fact that it outperformed most other smartphones in nearly every other category.Is Consumer Reports right to not include Apple's Verizon iPhone 4 in its recommended smartphones Let me know what you think in the comments!<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Cisco launches lite collaboration service Jabber]]></title>
<link>http://www.haaze.com/story.php?title=cisco-launches-lite-collaboration-service-jabber</link>
<comments>http://www.haaze.com/story.php?title=cisco-launches-lite-collaboration-service-jabber</comments>
<pubDate>Mon, 30 Nov -001 00:00:00 +0000</pubDate>
<dc:creator>quantum01mec</dc:creator>
<category>Technology</category>
<guid>http://www.haaze.com/story.php?title=cisco-launches-lite-collaboration-service-jabber</guid>
<description><![CDATA[Cisco announced today that it is launching a small number of collaboration services from its enterprise social network, Quad, as a separate, lite service called Jabber.Jabber pulls a few of the more popular features from Cisco&amp;'s teleconferencing service and Quad and slaps it on just about every device. That includes secure instant-messaging, visual voicemail, desktop sharing and eventually video conferencing.The service will come out for Mac personal computers first. Users can also use Jabber to transfer phone calls from one device to the next a4&quot; such as from a mobile phone to a home phone.Cisco is also launching the service on the iPad and its own tablet, the Cius. The service is also coming to the iPhone, the BlackBerry and devices running Google&amp;'s Android. Cisco is also launching it for Nokia&amp;'s now-dead Symbian mobile operating system because the devices are so widely distributed.Just about every enterprise company has taken a crack at mimicking real-life collaboration through an online service. Yammer, Salesforce and Cisco a4&quot; for example a4&quot; all have enterprise social networks.But as popular as each application has become a4&quot; Salesforce&amp;'s Chatter has around 80,000 users, and Yammer has more than 100,000 a4&quot; the field is still pretty segmented. Various services like file sharing and customer support are strewn across multiple startups.Cisco tried to buck that trend by duct taping every service together in its own enterprise social network, Quad. But that network is geared mostly toward Cisco customers that already use the company&amp;'s teleconferencing and networking services. Salesforce also followed a similar trend for its social network, Chatter, but it was forced to unleash it with a freemium model in order to compete with other enterprise collaboration services.Despite any success that Quad had, however, there was still a lot of demand from Cisco users for specific features a4&quot; not the full service, said Laurent Philonenko, Cisco&amp;'s vice president of unified communications.&amp;''We&amp;'ve seen a lot of demand for embedding just some of those Quad features in tablets and on desktops,&amp;'' Philonenko said.The teleconferencing and instant-messaging features will appear on mobile devices in the second half of the year and are already available on PCs.Next Story: DEMO: Marginize adds a social layer to every webpage Previous Story: DEMO: Heystaks makes searching socialPrintEmailTwitterFacebookGoogle BuzzLinkedIn      DiggStumbleUponRedditDeliciousGoogleMore&amp;8230'          Tags: Cisco Jabber, Cisco Quad, collaboration, enterprise collaboration, enterprise social networks, Jabber, QuadCompanies: Cisco          Tags: Cisco Jabber, Cisco Quad, collaboration, enterprise collaboration, enterprise social networks, Jabber, QuadCompanies: CiscoMatthew Lynley is VentureBeat's enterprise writer. He graduated from the University of North Carolina, where he studied math and physics, in May 2010. He has reported for Reuters. He currently lives in San Francisco, California. You can reach him at mattl@venturebeat.com (all story pitches should also be sent to tips@venturebeat.com), and on Twitter at @logicalmoron. Have news to share Launching a startup Email: tips@venturebeat.comVentureBeat has new weekly email newsletters.  Stay on top of the news, and don't miss a beat.<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Live-streaming site Justin.tv buffing up for e-sports channels]]></title>
<link>http://www.haaze.com/story.php?title=live-streaming-site-justin-tv-buffing-up-for-e-sports-channels</link>
<comments>http://www.haaze.com/story.php?title=live-streaming-site-justin-tv-buffing-up-for-e-sports-channels</comments>
<pubDate>Mon, 30 Nov -001 00:00:00 +0000</pubDate>
<dc:creator>quantum01mec</dc:creator>
<category>Latest News</category>
<guid>http://www.haaze.com/story.php?title=live-streaming-site-justin-tv-buffing-up-for-e-sports-channels</guid>
<description><![CDATA[Justin.tv, a site that lets web browsers watch and publish live video streams, is recruiting additional developers to build an exclusive electronic sports live-streaming website for games like real-time strategy game Starcraft II: Wings of Liberty.The live streaming site launched a new landing page for job-seekers, saying it wants to &amp;''be the world&amp;'s best live esports site.&amp;'' Justin.tv is already widely used as a place to broadcast live streams of video game matches in games like World of Warcraft and Starcraft II: Wings of Liberty. Gamers also use other live-streaming sites like UStream to broadcast their game matches.Electronic sports leagues, or e-sports, are already really popular internationally a4&quot; particularly in countries like South Korea, where players compete for tens of thousands of dollars in prize money in massive tournaments. But the league has only grown slowly in the United States because it hasn&amp;'t achieved the same level of visibility that professional gaming has internationally. But a number of companies are doing their part to bring more attention to professional gaming.Activision-Blizzard, the developer of Starcraft II: Wings of Liberty, cut a large chunk of content from that game and made it less graphically demanding to ensure that it would be a better vehicle for professional gamers. The company regularly holds massive tournaments at its annual conference in Anaheim, Calif. There is also a professional gaming league site called Major League Gaming that features clips from professional gaming matches and a forum where gamers can meet and schedule matches.Justin.tv gives individuals a way to stream content live to the internet, whether it is from their webcams, mobile phones or wired in from a TV. The company also has iPhone and applications for phones running Google&amp;'s mobile operating system Android. Both apps let users live broadcast video streams from their phones. The company just launched a new app focused more on video-sharing than livestreaming called Socialcam.Live streaming has become pretty popular a4&quot;&amp;nbsp'live stream usage jumped 650 percent in 2010 when compared to 2009.&amp;nbsp'The San Francisco, Calif.-based company was part of the Y Combinator incubator program and has also received funding from Alsop Louie partners and Tim Draper a4&quot; though the exact amount of money they have raised is unclear.[Photo: VideogameVisionary.com]Next Story: China&amp;'s own Loongson chip will challenge Intel in 2030 Previous Story: iPad 2 reviews proclaim it king of the tablets, but not an essential upgradePrintEmailTwitterFacebookGoogle BuzzLinkedIn      DiggStumbleUponRedditDeliciousGoogleMore&amp;8230'          Tags: e-sports, electronic sports, esports, professional gaming, Starcraft IICompanies: Activision Blizzard, Justin Tv, Major League Gaming, MLG          Tags: e-sports, electronic sports, esports, professional gaming, Starcraft IICompanies: Activision Blizzard, Justin Tv, Major League Gaming, MLGMatthew Lynley is VentureBeat's enterprise writer. He graduated from the University of North Carolina, where he studied math and physics, in May 2010. He has reported for Reuters. He currently lives in San Francisco, California. You can reach him at mattl@venturebeat.com (all story pitches should also be sent to tips@venturebeat.com), and on Twitter at @logicalmoron. Have news to share Launching a startup Email: tips@venturebeat.comVentureBeat has new weekly email newsletters.  Stay on top of the news, and don't miss a beat.<br/><br/>0 Vote(s) ]]></description>
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