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<title>Haaze.com / teringbeadred / Published News</title>
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<pubDate>Thu, 19 May 2011 07:10:21 +0000</pubDate>
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<title><![CDATA[How Apple's stores turned into a retail juggernaut]]></title>
<link>http://www.haaze.com/story.php?title=how-apples-stores-turned-into-a-retail-juggernaut</link>
<comments>http://www.haaze.com/story.php?title=how-apples-stores-turned-into-a-retail-juggernaut</comments>
<pubDate>Thu, 19 May 2011 07:10:21 +0000</pubDate>
<dc:creator>teringbeadred</dc:creator>
<category>Mobile &amp; Electronics</category>
<guid>http://www.haaze.com/story.php?title=how-apples-stores-turned-into-a-retail-juggernaut</guid>
<description><![CDATA[Apple&amp;39's flagship retail store in downtown San Francisco the morning the iPad 2 launched.(Credit:James Martin/CNET)The Apple retail store we know today nearly began as a place where you could grab coffee and a danish and do a little Web browsing onMac.Today, on the 10th anniversary of Apple's first retail store, it's time to take stock of just how successful Apple's retail push has turned out to be, despite skepticism from tech pundits and--true story--a near false start selling tasty baked things.Dial back to 1996, several years before the first retail store would ever open its door: Apple had a very different plan in mind to get its brand into the minds and wallets of consumers. Cyber cafes, with their high speed Internet access, software libraries, and nearby patrons and support staff were popping up in cities around the world.Iconic Apple stores around the world (photos) Apple announced it would be joining forces with the Landmark Entertainment Group and Mega Bytes International to collaborate on state-of-the-art cyber cafes in Los Angeles, London, Paris, New York, Tokyo, and Sydney, Australia. There visitors would be able to surf the Web, grab a snack, and use Apple's latest hardware and software, which they might later end up buying. Then senior vice president of marketing for Apple Satjiv Chahil described it as &quot;a place to showcase our products in the real world.&quot;Just a month after that announcement, Apple acquired NeXT, and soon after Steve Jobs took the spot as Apple's CEO. In the last few days of 1997, the cybercafe idea was quietly shelved, a decision Apple attributed to its partners on the business venture.The big box dilemmaPartner relationships are one of the big reasons Apple ventured into its own retail efforts in the first place. In the lead-up to Apple opening its own stores, the retail computing landscape was ruled by a handful of giants, few of which are still around today. They stocked their shelves with goods from a number of manufacturers, hired their own staff, and controlled where products went.This system wasn't working for Apple, when at the time its main product was still computers. In 1998, the company began pulling out of several of these stores, including Best Buy, Circuit City, and Sears, to puts its focus into a &quot;store within a store&quot; concept it had with retailer CompUSA. There, buyers would be able to experience Apple products in a controlled environment that was made separate from the sea of PCs, laptops, and gadgets from other vendors. Similar efforts can still be found in places like Fry's and Best Buy.But these &quot;store within a store&quot; concepts pitted Apple's products against others in an environment where potential buyers would walk just a few feet to go look at what others were offering. With that in mind, Apple dug deep to find an alternative.An Apple &amp;34'store within a store&amp;34' in Best Buy circa 2006. (Credit:Samir Bhavnani/Current Analysis)In 1999, Apple hired Allen Moyer, a former Sony executive who had been part of the company's retail development projects, including the Metreon complex in downtown San Francisco. There, Sony had opened its own Sony Style store where consumers could wander in and get their hands on Sony's gadgets. Being in the middle of a densely populated and tourist-filled city, the store had the potential for big foot traffic. More importantly, it could be an attraction.Apple&amp;39's retail store in the Pudong District of Shanghai.(Credit:Apple)That very idea is in the DNA of Apple's current retail stores, which run the gamut from rectangular blocks in shopping malls, to giant glass geometry that juts out of the ground, beckoning shoppers to descend into Apple's universe in cities such as New York and Shanghai.Much of the success around Apple's retail efforts can be attributed to Ron Johnson, the senior vice president of retail for Apple. Johnson left Target to join Apple in 2000 and reports directly to Jobs. Johnson is credited both with the strategy of the stores, as well as much of the micromanaging that goes into the details, from from materials used, all the way to the layout of each store. This includes designing the stores to instill visitors with an idea of owning the products that are being sold.When introducing the company's now iconic &quot;cube&quot; store in New York, Johnson noted that one of the biggest challenges the company faced early on when planning to open its SoHo store across town was what to do with such a big retail space.&quot;We had booked a site before we opened our first store that was almost 20,000 square feet. At that time, our product line you could fit on one conference room table,&quot; Johnson said. &quot;Yet we're coming to New York, the biggest retailing city of the world, and we're going to fill 20,000 square feet of retail space!&quot;That store went on to become a big earner for Apple, reportedly pulling in nine-figure annual sales even in the height of the recession. Johnson said it was just weeks into running the SoHo store before the company realized it needed to continue expanding.It's what's on the inside The interior design of the modern Apple retail store varies by location. Some include movie theaters with podiums for training sessions, product promotion, and special events. Others include special areas for children to play games and use educational software. However one of the most iconic fixtures is the Genius Bar, a place where users can come get their Apple hardware and software problems fixed by company-certified repair technicians. It takes customer relationships one step beyond what Apple originally intended with the unrealized cyber cafe concept by supporting those who have already bought into the company's product ecosystem.The Genius Bar at Apple&amp;39's retail store on West 14th Street in New York, which can service 100 customers an hour. (Credit:Caroline McCarthy/CNET)When Apple stores first opened up, they actually provided bottled water to visitors of the Genius Bar but halted the practice a few months later. In a keynote speech at a design conference in 2004, Johnson said the practice was too expensive. He also noted the company had contemplated serving hot beverages too but was turned off by getting permits and having to train employees.Over the years, the Genius Bar has evolved to support all of Apple's products, moving from just computers and computer accessories to iPods, iPhones, and iPads. Apple has also expanded the support offerings offered at Apple stores, with training and support programs for PC switchers, users of its pro software products, and small businesses using Apple software and hardware. These efforts go hand in hand with the company's AppleCare support service, which can be done over the phone, and by mail.With Apple's iconic New York &quot;cube&quot; store, the company spun off the Genius Bar, breaking out separate support bars for iPods and another for people working on creative projects. Apple calls that effort &quot;The Studio&quot; and staffs it with photographers and other creative professionals.Launch factor One of the areas where the advantages having your own retail stores can be seen is when it comes to launch a new product. Apple frequently updates its hardware, with some launches garnering more public attention than others.While modest lines can form for new laptops or iPods, nothing's had quite the effect of theiPhone and nowiPad. Following the introduction of new versions of these devices, the place to go has become Apple's retail stores, where buyers tend to have the best shot at grabbing a new product the day, or weekend it's first out. Of course buyers line up in front of other retailers too, but for the past few years the largest lines have tended to be at an Apple venue, stretching around entire city blocks.  A sea of Apple Store employees meet a much larger sea of first-generation iPad buyers, press, and other onlookers in April, 2010.(Credit:James Martin/CNET) Apple famously does not talk about how much stock it has on hand at its stores. This changed briefly around the launch of the iPhone 3G, with Apple offering an online stock availability tool for customers to see if certain models were in stock before leaving home. Apple tried a slightly different approach with the launch of the first iPad and the iPhone 4, offering customers a way to reserve a unit when it came in stock, then come in to purchase it. This practice was not repeated with the second-generation iPad, which was released earlier this year.There are also lines for new store openings, with some camping out overnight for at a chance to be the first through the doors. Apple has a long history of giving these customers a small gift, usually a T-shirt with the name of the store emblazoned on the front. A few years ago, these lines were stocked with only the most fervent Mac buyers, but with Apple's broadening consumer electronics appeal, that's changed too.  Future growth One question that remains is how much bigger Apple plans to grow its retail venture. Apple is now up to more than 320 stores worldwide, with most of those in the United States. Coming in at a distant second is the U.K., followed by Canada. The company noted last month that it has plans to open 40 new stores by the end of September, 30 of which will be outside the U.S. In Apple's most recent earnings call, the company said that more than 1 billion visitors have stepped foot inside its retail stores since their debut in 2001. Perhaps more impressively, Apple's stores now average $9.9 million in annual revenue, per store.Apple's efforts have not gone unnoticed by competitors. Microsoft hired Wal-Mart veteran David Porter to captain the creation of its own line of retail stores in 2009. Similarities to Apple's efforts were made almost immediately. Just like Apple, the insides of Microsoft's retail stores have broad tables with a number of gadgets that fall into the company's ecosystem, as well as its own software and hardware. Microsoft also staffs its own employees to talk to customers to find out their computing needs and handle support issues in a designated section of the store staffed by what early store plans referred to as &quot;gurus.&quot; Like Apple, Microsoft has used the stores to give its giant brand a personal touch, hosting store opening concerts and giving store visitors a chance to mingle with company executives. It also uses its retail locations to offer consumers &quot;Signature&quot; PCs, which come with without any third-party software trials, or add-ons.Microsoft&amp;39's retail store in Mission Viejo, Calif., takes a page from Apple&amp;39's efforts. Microsoft launched into its own retail business in 2009.(Credit:Ina Fried/CNET) That Microsoft was late to the retail fray is not without its own irony. In the days before the first Apple store opened, Jobs noted that the company's retail expansion was part of a greater effort to double Apple's market share against Windows machines. &quot;Five down, 95 to go,&quot; Jobs told the press during a preview of the first stores.While Apple has not quite caught up to Microsoft in terms of market share, the company is outpacing the growth of the rest of rest of the PC market for the 20th quarter in a row. And Apple's retail stores are a big part of that. During the last several years, Apple has noted that around half of its Mac sales at its retail stores are people buying their first Mac. Coming back to where things almost began, Apple didn't completely ditch the idea of mixing its computers with food. The company will happily give you things to drink and eat. That is, if you're willing to camp out to be one of the first to buy a new product from its stores.  <br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Crave 39: Don't think, just AT-AT (podcast)]]></title>
<link>http://www.haaze.com/story.php?title=crave-39-dont-think-just-at-at-podcast</link>
<comments>http://www.haaze.com/story.php?title=crave-39-dont-think-just-at-at-podcast</comments>
<pubDate>Tue, 12 Apr 2011 07:10:19 +0000</pubDate>
<dc:creator>teringbeadred</dc:creator>
<category>Technology</category>
<guid>http://www.haaze.com/story.php?title=crave-39-dont-think-just-at-at-podcast</guid>
<description><![CDATA[<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Who&'s afraid of young startups An increasing number of venture capitalists]]></title>
<link>http://www.haaze.com/story.php?title=whorsquos-afraid-of-young-startups-an-increasing-number-of-venture-capitalists</link>
<comments>http://www.haaze.com/story.php?title=whorsquos-afraid-of-young-startups-an-increasing-number-of-venture-capitalists</comments>
<pubDate>Mon, 30 Nov -001 00:00:00 +0000</pubDate>
<dc:creator>teringbeadred</dc:creator>
<category>Latest News</category>
<guid>http://www.haaze.com/story.php?title=whorsquos-afraid-of-young-startups-an-increasing-number-of-venture-capitalists</guid>
<description><![CDATA[Venture-capital investors, apparently spooked by declining returns over the past ten years, raised less money for investment in early- and mid-stage startups in 2010 and flocked to late-stage startups.Funding available for startups was down 14 percent in 2010, to $11.6 billion, from $13.5 billion in 2009, according to a report by Dow Jones. 119 funds raised money for investing in startups last year, compared to 133 funds in 2009.Despite some positive activity in the exit market, it looks like investors are still less willing to take significant risks on early- and mid-stage startups that havena4a4t found some significant traction yet. Exit activity was up 25 percent in 2010 when compared to 2009, but the average size of each exit was lower than what was paid out before the recession began in earnest in 2008.Eight late-stage funds a4&quot; geared toward startups that have already seen some success and become established a4&quot; accounted for $1.5 billion worth of venture capital investment last year. Thata4a4s up 68 percent from $887 million in 2009. Venture capital firms raised around $390 million for late-stage investments in the fourth quarter last year alone.Multi-stage funds, which are a little more flexible and account for the majority of fundraising in 2010, raised $5.4 billion in 2010. Venture capital fundraising was still down 26 percent, from $7.3 billion in 2009. Thata4a4s largely a result of most major firms downsizing their funds, such as Menlo Venturesa4a4s $400 million fund thata4a4s about a third the size of its earlier funds.Early-stage investment funds raised $4.8 billion across 73 funds. Fundraising for early-stage investment funds was down 12 percent from $5.5 billion in 2009. A sizable chunk of last yearsa4a4 early-stage investment fundraising can be attributed to Andreessen Horowitza4a4s latest fund, which racked up $650 million, in part on the promise of partner Marc Andreessen&amp;'s deftness with picking early-stage startups. But Andreessen Horowitz invests across a range of startup sizes, including its blockbuster investment in Skype.The other sizable cunk of early-stage investment fundraising came from angel investors turning to venture funds, according to the report. Angel investors are wealthy individuals that are typically responsible for a companya4a4s first batch of seed funding or institutional fundraising. Angel funding has become increasingly popular lately a4&quot; so much so that the SEC is even reconsidering its rules for disclosure of funding by angel investors.But with exit activity increasing, 2011 looks better for venture capital funds. A survey conducted by Dow Jones indicates that most venture capital firms and angel investors plan to push additional funding into startups this year. More than half of them expect venture-capital funding to pick up this year. It looks like cloud computing, which lets developers offload programs that require heavy-duty computing firepower onto remote servers and deliver the results through the Internet a4&quot; will help usher the venture buzz back in this year, according to the report.Previous Story: a4AFlipboard for sportsa4 startup Hitpost comes to the Web (invites)PrintEmailTwitterFacebookGoogle BuzzLinkedIn      DiggStumbleUponRedditDeliciousGoogleMore&amp;8230'          Tags: early-stage startups, Venture CapitalCompanies: Dow jones          Tags: early-stage startups, Venture CapitalCompanies: Dow jonesMatthew Lynley is VentureBeat's enterprise writer. He graduated from University of North Carolina, where he studied math and physics, in May 2010. He has reported for Reuters. He currently lives in San Francsico, Calif. You can reach him at mattl@venturebeat.com (all story pitches should also be sent to tips@venturebeat.com), and on Twitter at @logicalmoron.VentureBeat has new weekly email newsletters.  Stay on top of the news, and don't miss a beat.<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Facebook denies phone rumors, hints at heavy integration with HTC]]></title>
<link>http://www.haaze.com/story.php?title=facebook-denies-phone-rumors-hints-at-heavy-integration-with-htc</link>
<comments>http://www.haaze.com/story.php?title=facebook-denies-phone-rumors-hints-at-heavy-integration-with-htc</comments>
<pubDate>Mon, 30 Nov -001 00:00:00 +0000</pubDate>
<dc:creator>teringbeadred</dc:creator>
<category>Latest News</category>
<guid>http://www.haaze.com/story.php?title=facebook-denies-phone-rumors-hints-at-heavy-integration-with-htc</guid>
<description><![CDATA[Not surprisingly, Facebook has flatly denied yesterdaya4a4s rumor about a potential phone unveiling next month, Reuters reports.Instead,  it looks as if the rumor was really about new Facebook integration in  upcoming phones built by Taiwanese manufacturer HTC. a4AThis is really  just another example of a manufacturer who has taken our public APIs (application programming interfaces) and integrated them into their  device in an interesting way,&amp;'' said Facebooka4a4s head of business development Dan Rose at a London press event.a4AThe rumors around there being something more to this HTC device are  overblown,&amp;'' he continued. When asked if the HTC device would have any  Facebook branding, he simply said, a4ANo.a4We didna4a4t really put much credence on the original rumor, so wea4a4re not  exactly heartbroken over Facebooka4a4s denial. The news also basically  confirms that wea4a4ll be seeing the next version HTCa4a4s Sense user  interface on new Android phones next month at the Mobile World Congress  event in Barcelona. The company announced its latest Sense revision last year at the event, so ita4a4s certainly due for an upgrade.Ita4a4ll  be interesting to see how HTC will compete with Androida4a4s increasingly  polished native interface, which is looking better with every major  update. With Android 3.0, Google has managed to deliver an interface that looks even better than Applea4a4s iOS. That means HTCa4a4s new Sense UI will have to be particularly compelling to convince users they need it.Next Story: Shorthand brings (some of) the Internet to phones, no data plan required Previous Story: Giving clean energy an American makeoverPrintEmailTwitterFacebookGoogle BuzzLinkedIn      DiggStumbleUponRedditDeliciousGoogleMore&amp;8230'          Tags: Android, Sense, smartphones, UICompanies: Facebook, HTCPeople: Dan Rose          Tags: Android, Sense, smartphones, UICompanies: Facebook, HTCPeople: Dan RoseDevindra Hardawar is VentureBeat's lead mobile writer and East Coast correspondent. He studied philosophy at Amherst College, worked in IT support for several years, and has been writing about technology since 2004. He now lives in Brooklyn, New York. You can reach him at devindra@venturebeat.com (all story pitches should also be sent to tips@venturebeat.com), and on Twitter at @Devindra. Have news to share Launching a startup Email: tips@venturebeat.comVentureBeat has new weekly email newsletters.  Stay on top of the news, and don't miss a beat.<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[Apple by the numbers: 100M iPhones sold, 100M iBooks downloaded, $2B to devs]]></title>
<link>http://www.haaze.com/story.php?title=apple-by-the-numbers-100m-iphones-sold-100m-ibooks-downloaded-2b-to-devs</link>
<comments>http://www.haaze.com/story.php?title=apple-by-the-numbers-100m-iphones-sold-100m-ibooks-downloaded-2b-to-devs</comments>
<pubDate>Mon, 30 Nov -001 00:00:00 +0000</pubDate>
<dc:creator>teringbeadred</dc:creator>
<category>Latest News</category>
<guid>http://www.haaze.com/story.php?title=apple-by-the-numbers-100m-iphones-sold-100m-ibooks-downloaded-2b-to-devs</guid>
<description><![CDATA[During  Applea4a4s press event for the iPad 2 today, Apple CEO Steve Jobs revealed  some impressive new statistics: Apple has sold 100 million iPhone as of  last week, users have downloaded 100 million ebooks via its iBooks  store, and it just recently surpassed $2 billion paid to app developers through its App Store.The news means Apple sold around 30 million iPhones since the end of the fourth quarter of 2010, when Apple sold a total of around 73.5 million iPhones.  As for the iBooks numbers, ita4a4s certainly impressive, but Apple was  clear to point out that ita4a4s referring to download numbers, and not  sales. Given that Apple offers free ebooks from Project Gutenberg, they could easily have accounted for a good number of those downloads.Applea4a4s $2 billion  payout to developers is also significant. Not too long before Applea4a4s  event, Nintendo President Satoru Iwata shared his thoughts on the gaming  industrya4a4s problems at the Game Developera4a4s Conference in San  Francisco. He criticized the huge development process for many console  games today, which he said has led to a loss of the finer details in  game creation. Meanwhile, Apple is finding success with small and  focused mobile games, and mobile developers are reaping huge paychecks  from it.Jobs  also announced that book publisher Random House will be bringing over  17,000 books to iBooks. Apple now has over 2,500 publishers in its  iBooks store.Another  interesting number worth considering: Jobs said that Apple just  recently crossed 200 million Apple ID accounts across its three stores,  iTunes, iBooks and the App Store. &amp;''Now Amazon doesn&amp;'t publish their  numbers, but it&amp;'s likely this is the most accounts with credit cards  anywhere on the Internet,&amp;'' Jobs said.Next Story: iOS 4.3 improves media sharing &amp;8212' but not on the Verizon iPhone Previous Story: Steve Jobs takes stage at Apple&amp;'s iPad 2 event despite health concernsPrintEmailTwitterFacebookGoogle BuzzLinkedIn      DiggStumbleUponRedditDeliciousGoogleMore&amp;8230'          Tags: ebooks, iBooks, iOS, iPad, iPhone, smartphones, tabletsCompanies: ApplePeople: Satoru Iwata, Steve Jobs          Tags: ebooks, iBooks, iOS, iPad, iPhone, smartphones, tabletsCompanies: ApplePeople: Satoru Iwata, Steve JobsDevindra Hardawar is VentureBeat's lead mobile writer and East Coast correspondent. He studied philosophy at Amherst College, worked in IT support for several years, and has been writing about technology since 2004. He now lives in Brooklyn, New York. You can reach him at devindra@venturebeat.com (all story pitches should also be sent to tips@venturebeat.com), and on Twitter at @Devindra. Have news to share Launching a startup Email: tips@venturebeat.comVentureBeat has new weekly email newsletters.  Stay on top of the news, and don't miss a beat.<br/><br/>0 Vote(s) ]]></description>
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<title><![CDATA[iMovie app destined to be a big hit on iPad 2 (video)]]></title>
<link>http://www.haaze.com/story.php?title=imovie-app-destined-to-be-a-big-hit-on-ipad-2-video</link>
<comments>http://www.haaze.com/story.php?title=imovie-app-destined-to-be-a-big-hit-on-ipad-2-video</comments>
<pubDate>Mon, 30 Nov -001 00:00:00 +0000</pubDate>
<dc:creator>teringbeadred</dc:creator>
<category>Latest News</category>
<guid>http://www.haaze.com/story.php?title=imovie-app-destined-to-be-a-big-hit-on-ipad-2-video</guid>
<description><![CDATA[As consumers buy their iPad 2 tablets and take them home this weekend,  one of the apps worth trying out is a familiar one. Just as Apple migrated GarageBand from the Mac to the iPad, it has migrated iMovie to the iPad as well.iMovie is likely to be another hot app for the iPad 2 (and the original iPad) that  could keep Apple die-hard fans happy, even as the Android tablet competitors come out of the woodwork this year. The iMovie app is something only Apple will have.Update: Majek Pictures decided to create and edit a movie solely by using an iPad 2 and iMovie. Check it out here.As you can see in the video demo below by Randy Ubillos, chief architect of video applications at Apple, it&amp;'s a pretty elegant app that is optimized for the iPad 2&amp;'s touchscreen.The iPad 2 comes with a video camera on either side of the screen. The rear-facing camera can shoot high-definition video and record it onto your iPad. You can then use iMovie to turn that video into a movie within minutes. The movie automatically appears inside the iMovie app. You don&amp;'t have to transcode it from one video format to another.You can view different video projects easily by swiping across the screen. The videos scroll from side to side as if you were viewing them on a carousel, in portrait mode or landscape.When you open a video, you see the video at the top, thumbnails of different scenes on the left, and a timeline at the bottom. You can tap a video and skim through it with your finger. You can zoom in by pinching your fingers or zoom out. You can quickly patch videos together or go into a more precise editing mode. You can then merge two videos and create a transition between them as part of your movie. To see what you&amp;'ve created, you just press play.You can tap the screen to add video segments or photos. You can take a still photo and add a panning effect (dubbed the Ken Burns effect after the style of the famous documentary maker). Using face detection technology, the camera will zoom in on faces in the photos to get a nice sense of motion with the still photos embedded in your movie. You can use your fingers to trim the length of a clip and then preview your project. As with the Mac, you can add eight different themes that give your video a unique look, such as Neon (a bold colorful theme), Simple or CNN iReport. Each theme has a different kind of graphic effect. You can easily add titles to clips, add transitions, or soundtracks.With the iMovie Precision Editor, you can make edits right in the timeline of the video without having to worry about whether you&amp;'ve got the exact section you want. You can drag and drop to add or delete audio clips, add background songs, or loop a musical segment. You can edit the audio wave forms to make the sound softer or louder. You can also add voice-over narration to the soundtrack by recording audio using the iPad&amp;'s microphone. There are 50 different sound effects to add.Once you&amp;'re done, you can publish the iMovie film directly from the iPad 2 to YouTube over a Wi-Fi connection. You can also post it to Facebook, Vimeo, or CNN iReport. You can set the viewing access restrictions and also publish it to your MobileMe gallery, attach it to an email, or send it via MMS messaging via an iPhone 4.You can also use AirPlay to stream the movie directly from your iPad 2 to your Apple TV, which can then play it on a big-screen TV in high-definition. You can export movies to Apple&amp;'s Camera Roll and then sync them back to a Mac or PC. You can also use Apple&amp;'s Digital AV Adapter (sold separately) to play a movie from the iPad 2 to the HDTV. And you can transfer the movie from one Apple device to another.iMovie for the iPad costs $4.99 in the Apple App Store. See Ubillos&amp;' video demo below. Check out our GarageBand for iPad 2 story here.Next Story: Japan&amp;'s Internet holds up despite quake, tsunami Previous Story: GarageBand shows off a killer app for the iPad 2 (video)PrintEmailTwitterFacebookGoogle BuzzLinkedIn      DiggStumbleUponRedditDeliciousGoogleMore&amp;8230'          Tags: imovie, iPad 2Companies: ApplePeople: Randy Bubillos          Tags: imovie, iPad 2Companies: ApplePeople: Randy BubillosDean is lead writer for GamesBeat at VentureBeat. He covers video games, security, chips and a variety of other subjects. Dean previously worked at the San Jose Mercury News, the Wall Street Journal, the Red Herring, the Los Angeles Times, the Orange County Register and the Dallas Times Herald. He is the author of two books, Opening the Xbox and the Xbox 360 Uncloaked. Follow him on Twitter at @deantak, and follow VentureBeat on Twitter at @venturebeat. Have news to share Launching a startup Email: tips@venturebeat.comVentureBeat has new weekly email newsletters.  Stay on top of the news, and don't miss a beat.<br/><br/>0 Vote(s) ]]></description>
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